%% -*- mode:erlang; erlang-indent-level: 2 -*-
{wings,
 [
  {area_info,
   [
    {40,"區 ~ts"}
   ]},
  {area_volume_info,
   [
    {1,"在現場沒有對象"},
    {5,"場景介紹：面積與體積"}
   ]},
  {cannot_repeat,
   [
    {1,"不能重複"}
   ]},
  {crash_handler,
   [
    {1,"內部錯誤 - 日誌寫入"},
    {2,"點擊鼠標按鈕，繼續工作"},
    {3,"繼續工作"}
   ]},
  {define_command,
   [
    {1,"你要定義"},
    {2,"作為一個默認的命令"}
   ]},
  {edit_menu,
   [
    {1,"刪除撤消歷史回收內存"},
    {3,"撤消/重做"},
    {4,"撤消或重做最後的命令"},
    {5,"重做"},
    {6,"重做最後被撤消命令"},
    {7,"復原"},
    {8,"撤消上一個命令"},
    {9,"重複"},
    {10,"重複參數"},
    {11,"重複拖動"},
    {12,"偏好插件"},
    {13,"清除撤銷歷史"}
   ]},
  {enhanced_info,
   [
    {41,"邊緣~ts ~ts"},
    {42,"\n距離 ~ts"},
    {43,"對象~ts"},
    {45,"差異 ~ts"},
    {48,"面~ts"}
   ]},
  {geom_title,
   [
    {1,"幾何"},
    {2,"幾何＃"}
   ]},
  {handle_drop_1,
   [
    {1,"沒有選擇"},
    {2,"取消拖放操作"},
    {3,"分配材料選定的面"},
    {4,"分配材料\""},
    {5,"\"只對選定的面"},
    {6,"材料分配給所有的面"},
    {7,"分配材料\""},
    {8,"\"所有面的對象有一個選擇"},
    {9,"材料分配給所有的面"},
    {10,"分配材料\""},
    {11,"\"所有面的對象有一個選擇"}
   ]},
  {hole_info,
   [
    {1,"孔"},
    {2,"孔"}
   ]},
  {info_1,
   [
    {1,"頂點 ~p 選擇"},
    {2,"頂點"},
    {3,"~p 選定的頂點"},
    {4,"邊 ~p 選擇"},
    {5,"邊"},
    {6,"~p 邊選"},
    {7,"面 ~p 選擇"},
    {8,"面"},
    {9,"~p 面選擇"},
    {10,"~p 選定的頂點 ~p 對象"},
    {11,"~p 邊的選擇 ~p 對象"},
    {12,"~p 面的選擇 ~p 對象"}
   ]},
  {info_line,
   [
    {1,"選擇"},
    {2,"顯示菜單"},
    {3,"調整菜單"}
   ]},
  {init_menubar,
   [
    {1,"文件"},
    {2,"編輯"},
    {3,"查看"},
    {4,"選擇"},
    {5,"工具"},
    {6,"窗口"},
    {7,"幫助"}
   ]},
  {item_list,
   [
    {1,"選擇"}
   ]},
  {measure,
   [
    {1,". 位置<~ts  ~ts  ~ts>"},
    {3,". 中點 <~ts  ~ts  ~ts>\n長 ~ts"},
    {4,". 中點 <~ts  ~ts  ~ts> \n材料 ~ts。"},
    {5,". 距離 ~ts <~ts  ~ts  ~ts>"},
    {6,". 角 ~ts"}
   ]},
  {patches,
   [
    {1,"使用"}
   ]},
  {purge_undo,
   [
    {1,"撤消狀態："},
    {2,"重做狀態："},
    {3,"刪除無關"},
    {4,"刪除所有狀態（不能撤消）？"}
   ]},
  {shape_info,
   [
    {2,"~p 對象， ~p 面， ~p 邊， ~p 頂點"},
    {new_object_info,"對象 ~p \"~ts\"有 ~p 多邊形， ~p 邊， ~p 頂點~ts~ts。"}
   ]},
  {tool_dirs,
   [
    {1,"對齊兩個或多個對象沿著指定的軸按照各自的選擇中心"},
    {2,"中心選定的對象沿指定軸根據它們的累積甄選中心"}
   ]},
  {tools_menu,
   [
    {8,"對齊"},
    {9,"中心"},
    {10,"保存邊界框"},
    {11,"縮放到保存邊界框"},
    {12,"以比例縮放到保存邊界框"},
    {13,"移至已保存邊界框"},
    {14,"設置默認的軸"},
    {15,"定義和存儲軸（與參考點）後使用任何"},
    {16,"\"默認的軸\"命令（例如 統放|默認軸）"},
    {17,"虛擬鏡像"},
    {18,"創建"},
    {19,"給定一個面選擇，建立一個虛擬鏡像"},
    {20,"打破"},
    {21,"刪除虛擬鏡像的所有對象"},
    {22,"凍結"},
    {23,"創造真正的幾何從虛擬鏡像"},
    {24,"截圖"},
    {25,"抓住一個形象的窗口（出口它從大綱）"},
    {26,"場景介紹：面積與體積"},
    {27,"計算面積和體積為在場景中的每個對象"},
    {28,"把地面"},
    {29,"把選定的對象在地平面"},
    {30,"單獨化"},
    {31,"規模選擇的對象到裝進一個單位球和移動到原點"},
    {32,"移動邊界框到選擇"},
    {33,"縮放邊界框到選擇"},
    {34,"設定軸和點"},
    {35,"設置坐標軸"},
    {36,"設置點"},
    {37,"邊界框"},
    {38,"邊界框是有用的縮放或調整對象"},
    {39,"創建邊界框圍繞當前的選擇"},
    {40,"調整"},
    {41,"打開此項修改菜單"}
   ]},
  {undo_info,
   [
    {1,"有狀態沒有撤消"},
    {2,"有一個撤消狀態"},
    {3,"有 ~p 撤消狀態"},
    {4,";一次操作可以重做"},
    {5,"; ~p 操作可以重做"}
   ]},
  {vtx_attributes,
   [
    {1,"頂點屬性"}
   ]},
  {window_menu,
   [
    {1,"幾何圖形"},
    {2,"幾何圖形＃"},
    {3,"大綱"},
    {4,"打開大綱窗口（顯示材料和對象）"},
    {5,"打開一個幾何圖形窗口（顯示對象）"},
    {6,"調色板"},
    {7,"打開窗口的調色板"},
    {8,"新的幾何窗口"},
    {9,"打開一個新的幾何窗口"},
    {10,"控制台"},
    {11,"打開一個控制台窗口的信息消息"},
    {12,"調整調色板"},
    {13,"打開調色板調整工具可以從中選擇或修改綁定鍵"}
   ]}
 ]}.
{wings_body,
 [
  {arealight_conv,
   [
    {1,"區域燈光到對象"},
    {2,"選定的區域燈光轉換為對象"},
    {3,"對象到區域燈光"},
    {4,"轉換選擇的對象到區域燈光"}
   ]},
  {auto_smooth,
   [
    {1,"自動平滑參數"},
    {2,"抗皺角"}
   ]},
  {clean_isolated_vertices,
   [
    {1,"刪除一孤立點\n"},
    {2,"刪除 ~p 孤立點\n"}
   ]},
  {cleanup,
   [
    {1,"短邊"},
    {2,"長度公差"},
    {3,"孤立點"},
    {4,"淨化"}
   ]},
  {cleanup_rep_1,
   [
    {1,"重複頂點 ~p 在面 ~p\n"}
   ]},
  {cleanup_waists_1,
   [
    {1,"刪除腰部頂點： ~p\n"}
   ]},
  {color_material,
   [
    {1,"color_"}
   ]},
  {delete_2edged_faces_1,
   [
    {1,"面"},
    {2,"只有一個邊"}
   ]},
  {flip_ask,
   [
    {1,"沿着選擇線翻轉對象"},
    {2,"選擇點沿軸線翻轉對象"}
   ]},
  {flip_str,
   [
    {1,"[Alt]+點擊 複製對象"}
   ]},
  {menu,
   [
    {2,"移動"},
    {3,"翻轉 ..."},
    {10,"倒置"},
    {11,"所有法線翻轉，旋轉物體內而外"},
    {12,"緊縮"},
    {13,"對移動平均中點頂點"},
    {14,"順利"},
    {15,"細分給所有面對象的平滑外觀"},
    {16,"結合"},
    {17,"合併多個對象到一個對象"},
    {18,"分開"},
    {19,"合併成一個單獨的物體及其組成部分"},
    {20,"焊接"},
    {21,"合併對面孔幾乎是一致的"},
    {22,"淨化"},
    {23,"消除各種缺陷"},
    {24,"自動平滑"},
    {25,"設置邊緣硬或軟取決於面之間的夾角"},
    {26,"重複"},
    {27,"刪除"},
    {28,"刪除選定的對象"},
    {29,"重命名"},
    {30,"重命名選定的對象"},
    {31,"顯示所有"},
    {32,"顯示該對象的所有面"},
    {33,"頂點屬性"},
    {34,"翻轉對象沿 ~ts 軸"},
    {35,"挑選點翻轉對象沿 ~ts 軸"},
    {36,"翻轉對象沿總括的 ~ts 軸"},
    {37,"挑選"},
    {38,"翻轉對象沿挑選軸線"},
    {39,"翻轉對象沿挑選軸和點"},
    {40,"翻轉對象沿挑選總括的軸線"},
    {41,"色彩到材料"},
    {42,"頂點顏色轉換材料"},
    {43,"材料到顏色"},
    {44,"轉換材料到頂點顏色"},
    {45,"刪除顏色"},
    {46,"刪除所有頂點的顏色"},
    {47,"刪除 UV坐標"},
    {48,"刪除所有UV坐標"},
    {49,"刪除所有屬性"},
    {50,"刪除所有頂點顏色和UV坐標"},
    {51,"一個共同的前綴添加到每個選定的對象"},
    {52,"取消隱藏面"}
   ]},
  {rename_1,
   [
    {1,"重命名"}
   ]},
  {rename_prefix,
   [
    {1,"前綴選擇的對象"}
   ]},
  {vertex_color_item,
   [
    {1,"頂點顏色"},
    {3,"申請頂點的顏色到選擇對象"}
   ]},
  {weld,
   [
    {1,"距離容忍度"},
    {2,"焊接"}
   ]},
  {weld_objects,
   [
    {1,"沒有找到面焊接。"}
   ]}
 ]}.
{wings_camera,
 [
  {desc,
   [
    {1,"一"},
    {2,"二"},
    {3,"三"}
   ]},
  {help,
   [
    {1,"啟動相機"}
   ]},
  {info,
   [
    {1,"注意：只有Nendo相機模式可以使用一鍵鼠標"},
    {2,"注意：只有Nendo和Blender相機模式都可以用一個兩鍵鼠標"},
    {3,"注意："},
    {4,"相機模式至少需要2鼠標按鈕"},
    {5,"注意："},
    {6,"相機模式下需要3個鼠標鍵"}
   ]},
  {message,
   [
    {2,"拖動以移動鏡頭"},
    {3,"移動鼠標以翻滾"},
    {4,"[Q]"},
    {5,"移動鼠標到軌道"},
    {6,"取消/恢復檢視"},
    {7,"恢復檢視"},
    {8,"拖動到移動視圖"}
   ]},
  {mode_help,
   [
    {1,"軌道"},
    {2,"移動鏡頭"},
    {3,"翻滾"},
    {4,"滾動：移動鏡頭"}
   ]},
  {prefs,
   [
    {1,"鼠標按鈕"},
    {2,"相機模式"},
    {3,"移動視圖速度"},
    {4,"滑鼠滾輪縮放"},
    {5,"滑鼠滾動拉近"},
    {6,"滑鼠滾動拉遠"},
    {7,"變焦倍數"},
    {9,"滾輪"},
    {10,"交替縮放倍數（Alt +滾輪）"},
    {11,"滑鼠滾輪 移動視圖和旋轉視圖"},
    {12,"移動視圖速度"},
    {13,"旋轉步數等級"},
    {15,"單向相機"},
    {16,"方向鍵移動視圖速度"},
    {17,"顯示信息線的幫助字符"},
    {18,"方向鍵移動視圖"},
    {19,"轉速"},
    {20,"放大目標相機"}
   ]},
  {scroll_help,
   [
    {1,"  [Ctrl](+[Alt])+滾動: 移動視圖  [Shift](+[Alt])+滾動：旋轉視圖"}
   ]}
 ]}.
{wings_collapse,
 [
  {check_consistency,
   [
    {1,"折疊會導致不一致的對象結構。"}
   ]},
  {check_vertices_1,
   [
    {1,"非折疊頂點"},
    {2,"會離開腰部。\n"}
   ]}
 ]}.
{wings_color,
 [
  {choose_1,
   [
    {1,"選擇顏色"}
   ]}
 ]}.
{wings_console,
 [
  {do_window,
   [
    {1,"控制台"},
    {2,"x"}
   ]},
  {handle_action,
   [
    {1,"寫入"},
    {3,"文本文件"},
    {4,"寫入錯誤： ~w"}
   ]},
  {popup_menu,
   [
    {1,"寫入文件"},
    {2,"控制台的內容寫入到文件"}
   ]},
  {server_loop,
   [
    {1,"：~w 收到未知： ~p~n"}
   ]}
 ]}.
{wings_deform,
 [
  {check_range,
   [
    {1,"程度沿著"},
    {2,"軸是太短了。"}
   ]},
  {crumple_dirs,
   [
    {1,"隨機"},
    {2,"一個隨機的方向"},
    {4,"這是正常"},
    {8,"移動每個頂點沿一個隨機量"}
   ]},
  {dir,
   [
    {1,"扭曲選擇頂點圍繞到"},
    {2,"穿過中心的選擇"},
    {3,"經過原點"}
   ]},
  {inflate_fun,
   [
    {1,"挑選中心和半徑"},
    {2,"充氣元素"},
    {3,"挑選中心點"},
    {4,"挑選點來定義半徑"}
   ]},
  {sub_menu,
   [
    {1,"充氣元素"},
    {2,"挑選中心和半徑"},
    {3,"弄皺"},
    {4,"隨機移動頂點"},
    {5,"膨脹"},
    {6,"錐形化"},
    {7,"扭曲"},
    {8,"轉矩"}
   ]},
  {taper_item,
   [
    {1,"沿錐形"},
    {2,"（與影響"},
    {3,"）"},
    {4,"選擇影響軸"},
    {5,"軸中心位置選擇"},
    {6,"挑選錐形化原點"},
    {7,"對"}
   ]}
 ]}.
{wings_dissolve,
 [
  {dissolve_1,
   [
    {1,"分解會造成不一致的對象結構。"}
   ]}
 ]}.
{wings_drag,
 [
  {drag_help,
   [
    {1,"移動沿著屏幕正常"},
    {2,"縮放"},
    {3,"調整第二個值"},
    {4,"旋轉"},
    {5,"調整第三個值"},
    {6,"調整第四個值"}
   ]},
  {help_message,
   [
    {1,"數字輸入"},
    {2,"開關約束設置"}
   ]},
  {make_query_1,
   [
    {2,"A"}
   ]},
  {numeric_input,
   [
    {1,"數字輸入"}
   ]},
  {plus_drag_string,
   [
    {1,"+拖動："}
   ]},
  {qstr,
   [
    {1,"Dx"},
    {2,"Dx"},
    {3,"Dy"},
    {4,"Dz"},
    {5,"R"},
    {6,"A"}
   ]},
  {standard_mode_fun,
   [
    {1,"[Shift] 和/或 [Ctrl] 和/或 [Alt] 約束"},
    {2,"[+] 或 [-] 調整半徑"}
   ]},
  {switch,
   [
    {1,"（使用備用約束）"}
   ]}
 ]}.
{wings_edge,
 [
  {dissolve_edge_2,
   [
    {1,"分解會造成不好構成的面。"}
   ]}
 ]}.
{wings_edge_cmd,
 [
  {command,
   [
    {1,"細分"}
   ]},
  {cut_ask_entry,
   [
    {1,"切成<N>段"},
    {2,"輸入號碼 ..."}
   ]},
  {cut_command,
   [
    {1,"切"}
   ]},
  {cut_entry,
   [
    {1,"切成"},
    {2,"邊等長"}
   ]},
  {cut_fun,
   [
    {1,"切成等長的邊"},
    {2,"在任意位置切"}
   ]},
  {cut_pick_error,
   [
    {1,"只有一個邊，可切割任意位置。"}
   ]},
  {loop_cut,
   [
    {1,"循環沒有分裂的邊 ~p 為兩個（或更多）的組成部分。"}
   ]},
  {menu,
   [
    {2,"移動"},
    {3,"滑動"},
    {4,"滑動邊沿鄰邊"},
    {5,"拉伸"},
    {6,"連接"},
    {7,"創建一個新的邊通過連接中點選擇的邊"},
    {8,"斜角"},
    {9,"以整數計選定的邊"},
    {10,"解散"},
    {11,"消除選定的邊"},
    {12,"崩潰"},
    {13,"刪除邊，取代它們的頂點"},
    {14,"硬度"},
    {15,"軟"},
    {16,"硬"},
    {17,"循環剪切"},
    {18,"切成兩個物體沿環形邊"},
    {19,"頂點顏色"},
    {20,"應用到選定的邊頂點顏色"},
    {21,"刪除邊緣，取代它們的頂點並刪除任何新創建的孤立點"},
    {22,"防皺"},
    {23,"擠壓通常用於添加皺紋到有機模型"},
    {50,"消除選定的邊和消除剩餘的孤立點"}
   ]},
  {plain_cut_menu,
   [
    {2,"切成等長的邊"}
   ]},
  {slide_help_mode,
   [
    {1,"絕對"},
    {2,"相對"},
    {3,"凍結方向"},
    {4,"解凍方向"},
    {5,"停止在其他邊"},
    {6,"繼續過去的其他邊"}
   ]}
 ]}.
{wings_export,
 [
  {export,
   [
    {1,"導出"},
    {2,"準備"},
    {4,"導出相撞"}
   ]}
 ]}.
{wings_extrude_edge,
 [
  {bevel_faces,
   [
    {1,"對象是太小的斜角。"}
   ]},
  {extrude_problem,
   [
    {1,"無法擠出/斜面;兩個或更多的頂點可能過於接近對方。\n嘗試清理命令。"}
   ]}
 ]}.
{wings_face_cmd,
 [
  {bridge_1,
   [
    {2,"面不能指向同一個方向。"},
    {3,"面不能相鄰。"}
   ]},
  {bridge_error,
   [
    {2,"必要有兩個臉區域必須選擇。"}
   ]},
  {clone_on,
   [
    {1,"只能有一個面選擇。"}
   ]},
  {clone_on_selection,
   [
    {1,"選擇目標元素上把克隆"}
   ]},
  {create_hole_1,
   [
    {1,"孔不能包括所有面的對象。"}
   ]},
  {intrude,
   [
    {1,"介入並不適用於所有面選擇。"}
   ]},
  {lift_check_selection,
   [
    {1,"工作面和邊選擇不匹配。"},
    {2,"臉和頂點的選擇不匹配。"}
   ]},
  {lift_fun,
   [
    {1,"上升，旋轉面對周圍邊或頂點"},
    {2,"上升在標準。方向"}
   ]},
  {lift_sel_mismatch,
   [
    {1,"面和邊選擇不匹配。"}
   ]},
  {lift_selection,
   [
    {1,"選擇邊或頂點作為轉軸"}
   ]},
  {lift_vtx_sel_mismatch,
   [
    {1,"面和頂點的選擇不匹配。"}
   ]},
  {menu,
   [
    {2,"移動"},
    {3,"拉伸"},
    {8,"侵入"},
    {9,"能開出內部的對象，使選擇的面洞"},
    {10,"斜角"},
    {11,"以整數計邊到選擇的面"},
    {12,"橋"},
    {13,"創建一個橋樑或隧道之間的兩個面"},
    {14,"凸塊"},
    {15,"創建凹凸的選擇面"},
    {16,"上升"},
    {17,"穿上"},
    {18,"移動和旋轉對象，對準選定的面到另一個元素"},
    {19,"克隆對象到一個或多個元素"},
    {20,"鏡像"},
    {21,"鏡像物件圍繞選定的面和合併對象"},
    {22,"鏡像與創建單獨的對象"},
    {23,"解散"},
    {24,"消除所有的邊之間選擇的面"},
    {25,"崩潰"},
    {26,"刪除的面，取代它們的頂點"},
    {27,"圓潤"},
    {28,"細分選擇的面平滑他們(細切法)"},
    {29,"细化"},
    {30,"頂點顏色"},
    {31,"應用面頂點的顏色來選擇"},
    {32,"隱藏"},
    {33,"隱藏選定的面"},
    {34,"消除選定的面和消除剩餘的孤立點"},
    {35,"提取"},
    {36,"殼擠壓"},
    {37,"孔"},
    {38,"創建洞"},
    {39,"刪除相鄰的孔到選定的面"},
    {40,"或面域"},
    {41,"取消隱藏面鄰近的選擇"}
   ]},
  {put_on,
   [
    {1,"只能有一個面選擇。"}
   ]},
  {put_on_check_selection,
   [
    {1,"選擇不能在同一個對象。"},
    {2,"選擇只有一個元素。"}
   ]},
  {put_on_selection,
   [
    {1,"選擇目標元素上安置源對象"}
   ]},
  {smooth,
   [
    {1,"平滑"}
   ]}
 ]}.
{wings_ff_ndo,
 [
  {check_size,
   [
    {1,"對象\""},
    {2,"\"不能出口"},
    {3,"到Nendo格式（太多邊）。"}
   ]},
  {clean_bad_edges,
   [
    {1,"壞的邊： ~w\n"}
   ]},
  {import,
   [
    {1,"Nendo 1.0文件不支持"},
    {2,"不是Nendo文件"}
   ]},
  {import_1,
   [
    {1,"~w 對象（s）\n"}
   ]},
  {read_edges,
   [
    {1,"邊緣 ~w\n"}
   ]},
  {read_object_1,
   [
    {1,"~w: ~ts: 可見=~p 靈敏度=~p\n"}
   ]},
  {read_objects,
   [
    {1,"  ~w 空的對象(s)\n"},
    {2,"  垃圾: ~w\n"}
   ]},
  {read_vertices,
   [
    {1,"頂點 ~w\n"}
   ]},
  {skip_faces,
   [
    {1,"面 ~w\n"}
   ]}
 ]}.
{wings_ff_wings,
 [
  {export,
   [
    {1,"保存"},
    {2,"燈"},
    {3,"重編"},
    {4,"對象"},
    {5,"壓縮"},
    {6,"寫文件"}
   ]},
  {import,
   [
    {1,"打開wings文件"},
    {2,"讀文件"}
   ]},
  {import_1,
   [
    {1,"轉換成二進制"},
    {2,"Pre-0.80 Wings格式不再支持。"},
    {3,"Pre-0.92 Wings格式不再支持。"},
    {4,"未知wings格式"},
    {5,"損壞的wings文件"},
    {6,"沒有wings的文件（或舊wings格式）"}
   ]},
  {import_image,
   [
    {1,"無名圖片"},
    {2,"壞圖像： ~p\n"}
   ]},
  {import_props,
   [
    {1,"<儲存選擇>"}
   ]},
  {import_vsn2,
   [
    {1,"圖像和材料"},
    {2,"對象"}
   ]},
  {translate_map_images_2,
   [
    {1,"材料 ~p, ~p 質地：引用不存在的形象 ~p\n"}
   ]}
 ]}.
{wings_file,
 [
  {autosave,
   [
    {1,"自動儲存 \"~ts\" 失敗: ~ts"}
   ]},
  {command,
   [
    {1,"還原失敗: "},
    {2,"導出"},
    {3,"導出所選"},
    {4,"你想在退出前保存更改?"},
    {5,"此文件已被移動或刪除。"}
   ]},
  {confirmed_open,
   [
    {1,"讀取失敗: "}
   ]},
  {confirmed_open_dialog,
   [
    {1,"打開"}
   ]},
  {export_filename_1,
   [
    {1,"導出"}
   ]},
  {import_filename_1,
   [
    {1,"導入"}
   ]},
  {import_image,
   [
    {1,"無法載入\"~ts\"： ~ts\n"},
    {2,"圖像不能被加載.~n檔案: \"~ts\"~n GLU 錯誤: ~p - ~ts~n"}
   ]},
  {import_ndo,
   [
    {1,"導入失敗："}
   ]},
  {install_plugin,
   [
    {1,"安裝插件"},
    {2,"GZip壓縮文件"},
    {3,"Tar文件"},
    {4,"壓縮的Tar文件"},
    {5,"Beam文件"}
   ]},
  {menu,
   [
    {3,"新建"},
    {4,"創建一個新的空的場景"},
    {5,"打開 ..."},
    {6,"打開一個以前保存的場景"},
    {7,"合併 ..."},
    {8,"合併以前保存的場景到當前的場景"},
    {9,"保存"},
    {10,"保存當前場景"},
    {11,"另存為 ..."},
    {12,"保存當前場景下的新名稱"},
    {13,"保存選定 ..."},
    {14,"只保存選擇的對象或面"},
    {15,"另存新檔"},
    {16,"還原"},
    {17,"當前場景恢復到保存的內容"},
    {18,"導入"},
    {19,"導出"},
    {20,"導出所選"},
    {21,"導入圖像 ..."},
    {22,"導入的圖像文件"},
    {23,"給予"},
    {24,"安裝插件"},
    {25,"退出"},
    {26,"生成新的文件名和保存"},
    {27,"安裝插件"},
    {28,"退出Wings 3D"},
    {29,"保存未使用的材料"},
    {30,"包括未用的材料時儲存.wings文件"},
    {31,"儲存偏好子集..."},
    {32,"儲存偏好的子集，從當前的設置"},
    {33,"負載偏好子集"},
    {35,"載入 ..."},
    {36,"加載以前保存的偏好集"}
   ]},
  {merge,
   [
    {1,"合併"},
    {2,"讀取失敗："}
   ]},
  {recent_files,
   [
    {1,"打開最近使用的文件"}
   ]},
  {save_as,
   [
    {1,"保存"}
   ]},
  {save_now,
   [
    {1,"保存失敗："}
   ]},
  {save_selected,
   [
    {1,"此命令需要進行選擇。"},
    {2,"保存選擇"}
   ]},
  {str_save_changes,
   [
    {1,"是否要保存更改？"}
   ]},
  {use_autosave_1,
   [
    {1,"自動保存的文件時間標記較後存在，你們要加載自動保存文件代替？"}
   ]},
  {wings_prop,
   [
    {1,"Wings文件"}
   ]}
 ]}.
{wings_help,
 [
  {def_commands,
   [
    {1,"在"},
    {4,"對話框中，您可以打開\"默認命令\"。"},
    {5,"兩個默認的命令可以被定義。為了儲存被執行以前的命令，使其一："},
    {8,"要使用命令已經以這種方式定義，使其一："},
    {11,"注意：當使用"},
    {13,"或"},
    {15,"相機模式，第二個默認的命令不能使用。"}
   ]},
  {def_hotkeys,
   [
    {1,"出現的任何命令在菜單中，可以指定鍵盤捷徑（熱鍵）。"},
    {4,"要指定一個熱鍵命令："},
    {6,"1. 按~ts或~ts鍵。"},
    {5,"2. 打開菜單裡面包含的命令和突出該命令。"},
    {8,"3. 該信息行要求你按下鍵指令是否需要被分配給。"},
    {9,"要刪除一個熱鍵，同樣突出一個命令菜單，然後按~ts或~ts鍵。將會出現一個對話框列出所有連結到命令的鍵。檢查所有要刪除的熱鍵。"}
   ]},
  {edit_prefs,
   [
    {1,"編輯"},
    {2,"偏好"}
   ]},
  {getting_started,
   [
    {1,"在學習Wings，留意信息行在底部的屏幕。一般都會顯示了鼠標按鈕將做規定的關鍵。"},
    {2,"這些行動以鼠標按鈕為首位，標記"},
    {7,"一般來說，L（左鼠標按鈕）用於選擇和接受，M （鼠標中鍵）可以操作相機，和R（右鼠標按鈕）用來訪問相關的彈出菜單。"},
    {8,"注意不同的鼠標按鈕可用於在彈出的菜單來選擇不同形式的命令。一般來說，最常用的方法來執行命令是用鼠標左鍵按鈕，而更進階的命令在鼠標中和右按鈕。"},
    {left_def,"鼠標左鍵"},
    {middle_def,"中間鍵或滾輪"},
    {right_def,"右鍵"},
    {two_a,"其次是行動的熱鍵。"}
   ]},
  {header,
   [
    {1,"入門"},
    {2,"使用鼠標與一個或兩個按鈕"},
    {3,"法國和德國的鍵盤"},
    {4,"定義熱鍵"},
    {5,"如何定義熱鍵"},
    {6,"燈光的基礎知識"},
    {8,"默認命令"},
    {9,"性能提示"},
    {10,"OpenGL的信息"},
    {11,"關於Wings 3D"},
    {12,"調整"}
   ]},
  {help_window,
   [
    {1,"沒有說明文字"}
   ]},
  {international,
   [
    {1,"不幸的是，法國和德國的鍵盤（或其他），撤消/重做命令不會被綁定到為 [Z]鍵。(這可能是改變未來版本的Wings)"},
    {2,"關於法國鍵盤，撤消/重做命令設在[W]鍵([Ctrl]+[W], [Ctrl]+[Alt]+[W]等)."},
    {3,"關於德國鍵盤，撤消/重做命令設在[Y]鍵([Ctrl]+[Y], [Ctrl]+[Alt]+[Y]等)."}
   ]},
  {lights,
   [
    {1,"1. 創建燈使用光命令在基本菜單（鼠標右擊是沒有選擇）。"},
    {2,"2. 要選擇光線鼠標左一擊下就可以了。當任何光線被選中時，鼠標右擊點擊特殊的光線菜單就會彈出。"},
    {3,"3. 要告訴Wings實際使用的燈光，你已經創建，使用"},
    {4,"查看"},
    {5,"場景燈"},
    {6,"命令。"}
   ]},
  {message,
   [
    {1,"關閉幫助窗口"}
   ]},
  {one_or_two,
   [
    {1,"請注意，只有"},
    {2,"和"},
    {3,"模式都可以用一個兩鍵鼠標。只有"},
    {4,"模式可使用一個單按鈕鼠標。"}
   ]},
  {opengl_info,
   [
    {1,"供應商："},
    {2,"渲染："},
    {3,"版本："},
    {4,"版本元組："},
    {5,"紅色位"},
    {6,"綠色位"},
    {7,"藍色位"},
    {8,"阿爾法位"},
    {9,"深度位"},
    {10,"模板位"},
    {11,"累積. 紅色位"},
    {12,"累積. 綠色位"},
    {13,"累積. 藍色位"},
    {14,"累積. 阿爾法位"},
    {15,"最大數量的燈"},
    {16,"最大剪輯平面"},
    {17,"最大模型視圖堆疊深度"},
    {18,"最大投影堆疊深度"},
    {19,"最大紋理堆疊深度"},
    {20,"亞像素位"},
    {21,"最大三維紋理尺寸"},
    {22,"最大紋理尺寸"},
    {23,"最大像素映射表"},
    {24,"最大的名字堆棧深度"},
    {25,"最大顯示列表的調用嵌套"},
    {26,"最大評估多項式階數"},
    {27,"最大檢視尺寸"},
    {28,"最大深度屬性堆疊"},
    {29,"最大深度的附庸屬性堆疊"},
    {30,"輔助緩衝區的數目"},
    {31,"商店的RGBA顏色緩衝區"},
    {32,"顏色緩衝儲存指數"},
    {33,"雙緩衝"},
    {34,"立體聲緩衝區"},
    {35,"平滑點大小範圍"},
    {36,"反鋸齒點大小範圍"},
    {37,"別名線寬範圍"},
    {38,"反鋸齒線寬範圍"},
    {39,"推薦最大數量指數 drawRangeElement()"},
    {40,"推薦最大數量頂點 drawRangeElement()"},
    {41,"最大數量的紋理單元"},
    {42,"數壓縮格式"},
    {43,"最大數量的頂點單元"},
    {44,"OpenGL擴展"},
    {45,"樣本緩衝區"}
   ]},
  {performance_tips,
   [
    {1,"Wings的性能取決於許多不同的事情，比如"},
    {2,"CPU的速度"},
    {3,"CPU緩存的類型和尺寸"},
    {4,"內存的數量和速度"},
    {5,"顯卡類型"},
    {6,"視頻內存量"},
    {7,"月滿月缺"},
    {8,"因此，很難就如何改進Wings性能給出任何確定的意見。以下建議可能提高性能："},
    {9,"嘗試使用不同的顏色和數量不同的屏幕分辨率。特別是如果圖形卡上沒有太多的內存，許多顏色和/或高解析度可能大幅降低其性能。使用較小的Wings窗口（不是最大化）可能也有幫助。"},
    {10,"關閉不必要的Wings裡面的窗口。"},
    {11,"確保幾何窗口不重疊。"},
    {12,"使用盡可能少的（活動）燈越好。更多的燈意味著更少的速度在最大繪圖卡。"},
    {13,"如果可能的話，請使用"},
    {14,"工具"},
    {15,"虛擬鏡像"},
    {16,"命令."},
    {17,"用隱藏模式在你不工作的時刻。"},
    {18,"使用"},
    {19,"查看"},
    {20,"顯示顏色"},
    {21,"命令關閉頂點顏色顯示，如果你的模型有頂點顏色。"},
    {22,"使用"},
    {23,"查看"},
    {24,"顯示紋理"},
    {25,"命令關閉紋理而建模。"},
    {26,"工作線框模式。"},
    {27,"某些圖形顯示卡的邊緣緩慢。關閉邊緣顯示使用"},
    {28,"查看"},
    {29,"顯示邊緣"},
    {30,"命令。"},
    {31,"使用較少的撤消級別。設定為 4或更小（默認 32）會讓你的工作模式與近8倍的細節。在這種情況下，使用較短的自動保存時間（默認 10分鐘），可能是可取的。"}
   ]},
  {splash_contents,
   [
    {1,"Wings 3D是一個細分建模的啟發"},
    {2,"由Nendo和Mirai來自IZware。"},
    {3,"Wings 3D來自完全沒有保證，"},
    {4,"但完全免費在任何形式的使用"},
    {5,"（包括商業）"},
    {6,"版權所有"},
    {7,"及其他"},
    {8,"JPEG庫：版權所有"}
   ]},
  {use_one_or_two,
   [
    {1,"要使用鼠標只有一個或兩個按鈕，你必須通知你的Wings許多按鈕在鼠標"},
    {2," 對話框."}
   ]}
 ]}.
{wings_hotkey,
 [
  {keyname,
   [
    {1,"Bksp"},
    {2,"Tab"},
    {3,"Space"},
    {4,"Shift+"}
   ]},
  {list_header,
   [
    {1,"熱鍵在所有模式"},
    {2,"熱鍵在對象模式"},
    {3,"熱鍵在邊模式"},
    {4,"熱鍵在面模式"},
    {5,"熱鍵的燈"},
    {6,"熱鍵的頂點"}
   ]},
  {list_keys,
   [
    {1,"（用戶定義）"},
    {2,"（插件定義）"}
   ]},
  {vkeyname,
   [
    {1,"Bksp"},
    {2,"Tab"},
    {3,"Enter"},
    {4,"Pause"},
    {5,"Esc"},
    {6,"Space"},
    {7,"Delete"},
    {8,"Del"},
    {9,"Div"},
    {10,"Mul"},
    {11,"-"},
    {12,"+"},
    {13,"Enter"},
    {14,"="},
    {15,"Up"},
    {16,"Down"},
    {17,"Right"},
    {18,"Left"},
    {19,"Insert"},
    {20,"Home"},
    {21,"End"},
    {22,"Page Up"},
    {23,"Page Down"},
    {24,"UKEY"}
   ]}
 ]}.
{wings_image,
 [
  {create_default,
   [
    {1,"~p 不知道有關類型 ~p;忽視\n"}
   ]},
  {create_image,
   [
    {1,"寬度"},
    {2,"高度"},
    {3,"模式"},
    {4,"格"},
    {5,"棋盤"},
    {6,"垂直線條"},
    {7,"水平線條"},
    {8,"白色"},
    {9,"黑色"},
    {10,"創建圖像"}
   ]},
  {event,
   [
    {1,"顯示菜單"}
   ]},
  {event_1,
   [
    {1,"自然大小顯示"}
   ]},
  {screenshot,
   [
    {1,"截圖"},
    {2,"僅捕獲窗口"},
    {3,"添加到當前視圖保存的視圖"},
    {4,"名稱"}
   ]},
  {window_params,
   [
    {1,"圖片: ~ts [~wx~wx~w]"}
   ]}
 ]}.
{wings_init,
 [
  {display_actual_mode,
   [
    {1,"實際：RGBA: ~p ~p ~p ~p 深度： ~p 模板: ~p 累積: ~p ~p ~p ~p\n"}
   ]},
  {try_video_modes,
   [
    {1,"OpenGL的模式嘗試\n"}
   ]},
  {video_mode_failure,
   [
    {2,"沒有找到任何合適的OpenGL模式。\n\n"},
    {3,"確保 OpenGL的驅動程序。\n\n"},
    {5,"OpenGL模式中發現沒有合適的（是OpenGL驅動安裝了？）"}
   ]}
 ]}.
{wings_light,
 [
  {attenuation,
   [
    {1,"不是一個點光源或聚光燈下。"}
   ]},
  {color,
   [
    {1,"僅選擇一盞燈。"}
   ]},
  {edit,
   [
    {1,"僅選擇一盞燈。"},
    {2,"環境光性能"},
    {3,"光特性"}
   ]},
  {edit_ambient_dialog,
   [
    {1,"環境"},
    {2,"顏色"},
    {3,"確定"}
   ]},
  {edit_dialog,
   [
    {1,"擴散"},
    {2,"環境"},
    {3,"鏡面"},
    {4,"顏色"},
    {5,"確定"}
   ]},
  {export_camera_lights,
   [
    {1,"環境"},
    {2,"無限"},
    {3,"無限1"},
    {4,"無限2"}
   ]},
  {info,
   [
    {1,"光 ~ts"},
    {2,"：名次 ~s"}
   ]},
  {info_1,
   [
    {1,"。目的 ~s。目錄 ~s"},
    {2,"。角 ~s~c"}
   ]},
  {light_types,
   [
    {1,"無限"},
    {2,"創建一個遙遠的，方向燈（如太陽）"},
    {3,"點"},
    {4,"創建一盞燈在各個方向放光"},
    {5,"現場"},
    {6,"創建一個聚光燈"},
    {7,"環境"},
    {8,"創建一個環境光源"},
    {9,"區"},
    {10,"創建一個區域放光"}
   ]},
  {menu,
   [
    {2,"移動"},
    {3,"突出位置"},
    {4,"定位瞄準點或位置的光"},
    {5,"顏色"},
    {6,"交互式調整色調，明度和飽和度"},
    {7,"衰減"},
    {8,"線性"},
    {9,"交互式調整多少光減弱，因為它遠離它的傳播源（線性係數）"},
    {10,"二次"},
    {11,"交互式調整多少光減弱，因為它遠離它的傳播源（二次係數）"},
    {12,"聚角"},
    {13,"Interactivly調整角度的聚光燈錐"},
    {14,"現貨衰減"},
    {15,"互動調整多少光減弱遠離聚光燈的中心錐體"},
    {16,"編輯屬性 ..."},
    {17,"編輯光特性"},
    {18,"重複"},
    {19,"複製和移動選定的燈"},
    {20,"刪除"},
    {21,"刪除 選定的燈"}
   ]},
  {plugin_results,
   [
    {1,"光編輯器插件左垃圾:~n    ~P~n"},
    {2,"插件（s）左垃圾"}
   ]},
  {qs_att,
   [
    {1,"線性"},
    {2,"二次"},
    {3,"衰減"}
   ]},
  {qs_specific,
   [
    {1,"角"},
    {2,"衰減"},
    {3,"現貨參數"}
   ]},
  {selected_light,
   [
    {1,"僅選擇一盞燈。"}
   ]},
  {spot_angle,
   [
    {1,"不是關注的焦點。"}
   ]},
  {spot_falloff,
   [
    {1,"不是關注的焦點。"}
   ]}
 ]}.
{wings_magnet,
 [
  {check_radius,
   [
    {1,"太短影響半徑。"}
   ]},
  {common_dialog,
   [
    {4,"遠程航線"}
   ]},
  {dialog,
   [
    {1,"磁鐵選項"},
    {2,"影響半徑"},
    {3,"磁鐵選項"}
   ]},
  {drag_help,
   [
    {1,"[+]或[-]調整半徑"}
   ]},
  {info_string,
   [
    {1,"磁鐵路線："}
   ]},
  {magnet_route,
   [
    {midpoint,"中點"},
    {shortest,"最短"},
    {surface,"表面"}
   ]},
  {magnet_shape_str,
   [
    {bell,"鈴鐺"},
    {dome,"圓頂"},
    {spike,"尖頭"},
    {straight,"直線"}
   ]}
 ]}.
{wings_material,
 [
  {edit,
   [
    {1,"材料特性: "}
   ]},
  {edit_dialog,
   [
    {1,"漫射"},
    {2,"環境"},
    {3,"鏡面"},
    {4,"排放"},
    {5,"光澤"},
    {6,"不透明度"},
    {7,"確定"}
   ]},
  {load_map_1,
   [
    {1,"無法載入"}
   ]},
  {material_fun,
   [
    {1,"分配現有材料的選擇"},
    {2,"創建和分配新材料"}
   ]},
  {material_menu,
   [
    {4,"材料"}
   ]},
  {new_1,
   [
    {1,"新材料"},
    {2,"材料名稱"},
    {3,"新材料"}
   ]},
  {plugin_results,
   [
    {1,"材質編輯器插件（s）左垃圾：~n  ~p~n"},
    {2,"插件（s）左垃圾"}
   ]},
  {rename,
   [
    {1,"重命名"}
   ]},
  {show_map,
   [
    {1,"~p：<刪除圖像>"},
    {2,"~p： ~p [~px~px~p]"},
    {3,"刪除"}
   ]},
  {show_maps,
   [
    {1,"紋理"}
   ]}
 ]}.
{wings_menu,
 [
  {handle_key_event,
   [
    {1,"這鍵是已經綁定到"},
    {2,"命令。你要重新定義它？"}
   ]},
  {help_text_1,
   [
    {1,"子菜單"}
   ]},
  {hotkey_delete_dialog,
   [
    {1,"刪除熱鍵"}
   ]},
  {hotkey_key_message,
   [
    {1,"按下鍵綁定\""},
    {2,"\"命令。"}
   ]},
  {hotkey_mouse_message,
   [
    {1,"點擊鼠標按鈕，選擇命令綁定"}
   ]},
  {magnet_help,
   [
    {2,"點擊磁鐵"}
   ]},
  {menu_toolbar_help,
   [
    {1,"打開工具菜單"},
    {2,"打開選擇菜單"},
    {3,"調用存儲的選擇"},
    {4,"貯存的選擇"},
    {5,"取消選中 |全選"},
    {6,"取消選擇並關閉菜單"},
    {7,"重複拖動"},
    {8,"重複參數"},
    {9,"重複"}
   ]},
  {mk_dialog,
   [
    {1,"檢查所有熱鍵被刪除。"}
   ]},
  {mmb_menu_toolbar_help,
   [
    {1,"邊環"}
   ]},
  {norm_help_adv,
   [
    {1,"打開選項對話框"}
   ]},
  {normalize_menu,
   [
    {1,"更多..."}
   ]},
  {rmb_menu_toolbar_help,
   [
    {1,"循環邊"},
    {2,"循環邊的邊緣"},
    {3,"選擇邊有兩個頂點選擇"}
   ]},
  {scroll_help,
   [
    {1,"重複拖動 |撤消"},
    {2,"撤消|重做"},
    {3,"下一個 /上一個循環邊"},
    {4,"放大/縮小循環邊"},
    {5,"放大/縮小環形邊"},
    {6,"選擇更多|選擇減"}
   ]}
 ]}.
{wings_menu_util,
 [
  {adv_scale_1,
   [
    {1,"統一縮於"},
    {2,"縮於軸"},
    {3,"縮於徑向"}
   ]},
  {dir_help,
   [
    {3,"最後軸"},
    {4,"默認的軸"},
    {7,"圍繞"},
    {10,"沿著正常"},
    {11,"自由地在各個方向"},
    {12,"同樣縮於在所有方向"}
   ]},
  {dir_help_1,
   [
    {1,"移動每個元素"},
    {2,"自由旋轉"},
    {3,"旋轉每個正常的元素"},
    {4,"擠壓每個元素，然後將其移動"},
    {5,"擠出面區域，然後將面沿著正常地區"},
    {6,"擠出面區域，然後將面"},
    {7,"提取的面，然後將面沿著正常地區"},
    {8,"提取的面，然後將面"},
    {9,"壓扁元素到平面"},
    {10,"工作面沿電梯正常"},
    {11,"電梯臉和移動"},
    {12,"複製和自由移動"},
    {13,"隨著移動每個元素"},
    {14,"擠壓元素，然後沿著"},
    {15,"擠出面臨著區域，然後沿著"},
    {16,"提取的臉，然後沿著"},
    {17,"繞"},
    {18,"縮放"},
    {19,"隨著縮放"},
    {20,"壓平"},
    {21,"壓扁並移動到"},
    {22,"工作面沿電梯"},
    {23,"複製，然後沿著"},
    {24,"提取每個元素，然後將它"},
    {25,"提取元素，然後沿著"},
    {26,"提取和擠壓面臨著區域，然後沿著"},
    {27,"提取和擠壓面臨著區域，然後將面臨著沿線地區的正常"},
    {28,"提取和擠壓面臨著區域，然後將面"}
   ]},
  {dirs,
   [
    {1,"沿著首軸"},
    {2,"挑沿軸"},
    {3,"沿著首軸"},
    {4,"沿著選擇的正常"},
    {5,"挑沿軸"},
    {6,"沿擠出首軸"},
    {7,"沿擠出選擇的正常"},
    {8,"挑沿擠壓軸"},
    {12,"沿提取首軸"},
    {15,"一式兩份;沿著首軸"},
    {16,"重複，不動"},
    {17,"一式兩份;挑軸沿著"},
    {22,"殼牌和沿擠出提取首軸"},
    {23,"殼牌與擠出提取沿選擇的正常"},
    {24,"選擇軸提取殼牌和沿擠出"}
   ]},
  {dirs_help,
   [
    {18,"選擇軸擠壓每個面沿"},
    {19,"選擇軸擠出每個地區的沿面"},
    {20,"選擇軸提取每個工作面沿"},
    {21,"選擇軸提取每個區域的沿面"}
   ]},
  {flatten,
   [
    {1,"弄平"},
    {2,"壓平首位面"},
    {3,"選擇位面，在位面上檔點"},
    {4,"選擇位面"}
   ]},
  {flatten_edge_loops,
   [
    {1,"循環邊"},
    {2,"各禁區循環邊拼合到正常"}
   ]},
  {flatten_fun_1,
   [
    {1,"在位面上挑點"}
   ]},
  {rotate,
   [
    {1,"繞首軸"},
    {2,"選擇軸和參考點"},
    {3,"選擇左右旋轉軸"}
   ]},
  {rotate_1,
   [
    {1,"旋轉"}
   ]},
  {rotate_fun,
   [
    {1,"挑點軸通過"}
   ]},
  {scale,
   [
    {1,"縮放向外首軸"},
    {2,"選擇軸並指向縮放從"},
    {3,"選擇軸縮放從"},
    {4,"隨著縮放首軸"},
    {5,"選擇軸並指向縮放從"},
    {6,"挑沿軸線縮放"}
   ]},
  {scale_fun,
   [
    {1,"挑點縮放從"}
   ]},
  {uniform_scale,
   [
    {1,"選擇指向縮放從"},
    {2,"尺度均勻地從中點的選擇"}
   ]}
 ]}.
{wings_outliner,
 [
  {command,
   [
    {1,"NYI: ~p\n"}
   ]},
  {common_image_menu,
   [
    {1,"導出..."},
    {2,"導出圖像"},
    {3,"重複"},
    {4,"複製選定的圖像"},
    {5,"刪除"},
    {6,"刪除選定的圖像"},
    {7,"重命名"},
    {8,"重命名選定的圖像"},
    {9,"提取圖像"},
    {10,"拿起它的圖像放在一個材料作為紋理"}
   ]},
  {delete_image,
   [
    {1,"該圖像是使用的材料。"},
    {2,"你確定要刪除圖像（不能撤消）？"}
   ]},
  {do_menu,
   [
    {1,"編輯材料..."},
    {2,"編輯材料特性"},
    {3,"分配到選擇"},
    {4,"分配材料到選定的頭像或團體"},
    {5,"選擇"},
    {6,"選擇所有的面有這種材料"},
    {7,"重複"},
    {8,"複製此材料"},
    {9,"刪除"},
    {10,"刪除此材料"},
    {11,"重命名"},
    {12,"這種材料命名"},
    {13,"重複"},
    {14,"複製此對象"},
    {15,"刪除"},
    {16,"刪除此對象"},
    {17,"重命名"},
    {18,"重命名該對象"},
    {19,"編輯光..."},
    {20,"編輯光特性"},
    {21,"重複"},
    {22,"複製此燈"},
    {23,"刪除"},
    {24,"刪除此燈"},
    {25,"重命名"},
    {26,"重命名此燈"},
    {121,"降回升對象"},
    {122,"刪除一個對象之前採摘這種材料"}
   ]},
  {event,
   [
    {1,"選擇"},
    {2,"顯示大綱菜單（如果選擇）或創建菜單（如果沒有選擇）"}
   ]},
  {handle_drop,
   [
    {1,"結構類型"},
    {2,"漫射"},
    {3,"掩飾"},
    {4,"碰撞（高度圖）"},
    {5,"碰撞（法線）"}
   ]},
  {image_menu,
   [
    {1,"顯示"},
    {2,"圖像顯示在一個窗口"}
   ]},
  {image_menu_1,
   [
    {1,"使外部..."},
    {2,"刷新"},
    {3,"進行內部"},
    {11,"更新形象的內容已保存的文件"}
   ]},
  {make_external,
   [
    {1,"使外部"}
   ]},
  {refresh_image,
   [
    {1,"無法刷新\""}
   ]},
  {rename_image,
   [
    {1,"重命名圖片"}
   ]},
  {title,
   [
    {1,"大綱"}
   ]}
 ]}.
{wings_palette,
 [
  {command,
   [
    {1,"沒有找到啟動的顏色。"},
    {2,"沒有找到結束顏色。"},
    {3,"導出"},
    {5,"翼調色板"},
    {6,"導出錯誤: ~w"},
    {7,"進口"},
    {9,"翼調色板"},
    {10,"沒有找到調色板"},
    {11,"導入錯誤: ~w"},
    {12,"導入錯誤: ~w"}
   ]},
  {do_menu,
   [
    {1,"編輯"},
    {2,"編輯顏色"},
    {3,"插"},
    {4,"內插空顏色"},
    {5,"全部清除"},
    {6,"清除調色板"},
    {7,"緊湊"},
    {8,"緊湊型面板"},
    {9,"掃描色彩"},
    {10,"從掃描的色彩選擇"},
    {11,"導出"},
    {12,"導出到文件調色板"},
    {13,"進口"},
    {14,"從文件導入調色板"}
   ]},
  {event,
   [
    {1,"指定顏色的選擇"},
    {2,"編輯顏色"},
    {3,"顯示菜單"},
    {4,"清晰的彩色"}
   ]},
  {title,
   [
    {1,"調色板"}
   ]}
 ]}.
{wings_pb,
 [
  {loop,
   [
    {1,"完成"}
   ]}
 ]}.
{wings_pick,
 [
  {area_info,
   [
    {40,"區 ~ts"}
   ]},
  {enhanced_hl_info,
   [
    {1,"。位置<~ts  ~ts  ~ts>"},
    {3,"。中點 <~ts  ~ts  ~ts>\n長 ~ts"},
    {4,"。中點 <~ts  ~ts  ~ts> \n材料 ~ts。"}
   ]},
  {handle_hilite_event,
   [
    {2,"（在鏡子）"},
    {3,"對象"},
    {4,"頂點"},
    {5,"邊緣"},
    {6,"面"}
   ]},
  {marquee_message,
   [
    {ctrl_action,"取消選擇"},
    {shift_action,"（德）只選擇帳篷裡面全要素"}
   ]}
 ]}.
{wings_plugin,
 [
  {cat_label,
   [
    {1,"命令"},
    {2,"導入 /導出"},
    {3,"基元"},
    {4,"給予"},
    {5,"選擇"},
    {6,"工具"},
    {7,"未分類"}
   ]},
  {def_ui_plugin,
   [
    {1,"重新安裝翅膀。缺少插件 ~p。"}
   ]},
  {install,
   [
    {1,"該插件已成功安裝。"}
   ]},
  {install_beam,
   [
    {1,"安裝\"~ts\"失敗： ~p"},
    {2,"文件\"~ts\"是不是Wings插件模塊"}
   ]},
  {install_file_type,
   [
    {1,"文件\"~ts\"：未知的文件類型"}
   ]},
  {install_verify_files,
   [
    {1,"文件\"~ts\"包含一個文件的絕對路徑"},
    {2,"文件\"~ts\"不包含任何Wings插件模塊"}
   ]},
  {manager_command,
   [
    {1,"插件管理器"}
   ]},
  {manager_entry,
   [
    {1,"插件管理器..."}
   ]},
  {plugin_dir,
   [
    {1,"無\"plugins\"目錄中找到"}
   ]},
  {plugin_menu_info_3,
   [
    {1,"（插件管理器無法找到更多信息）"}
   ]},
  {plugin_modules,
   [
    {1,"啟用或禁用此插件"},
    {2,"（一已停用插件不顯示在菜單）"}
   ]},
  {plugin_root_menu,
   [
    {1,"正文："},
    {2,"優勢："},
    {3,"面："},
    {4,"頂點："},
    {5,"選擇 |"},
    {6,"工具|"}
   ]}
 ]}.
{wings_pref,
 [
  {pref,
   [
    {1,"負載偏好子集"},
    {2,"儲存偏好子集"},
    {3,"圖形設置"},
    {4,"相機設置"},
    {5,"熱鍵"},
    {6,"窗口和視圖設置"},
    {7,"約束"},
    {8,"常規設置"},
    {9,"合併熱鍵"},
    {10,"刪除現有的第一個熱鍵"},
    {11,"此文件已被移動或刪除。"},
    {13,"不是.pref文件"},
    {14,"選擇有效的優先領域為當前文件"}
   ]},
  {recent_pref_help,
   [
    {1,"加載一個子集最近偏好"}
   ]}
 ]}.
{wings_pref_dlg,
 [
  {advanced_prefs,
   [
    {1,"默認命令"},
    {2,"允許定義命令，可以調用按Ctrl+L 或 Ctrl+M"},
    {6,"隱藏選區拖動時"},
    {7,"不顯示選擇任何交互式命令"},
    {8,"隱藏選擇在移動的攝像機"},
    {9,"不顯示選擇當相機被移動"},
    {14,"長"},
    {15,"向量在中等長度的選擇"},
    {16,"寬度"},
    {17,"向量寬度（像素）"},
    {18,"顏色"},
    {19,"顏色矢量"},
    {20,"矢量顯示"},
    {23,"尺寸"},
    {24,"尺寸用戶自定義裁剪指標"},
    {25,"顏色"},
    {26,"顏色的用戶定義剪貼指標"},
    {27,"裁剪面指標"},
    {38,"自定義拖動響應"},
    {39,"自定義拖動鼠標移動的比例。未經檢查的使用默認設置。"},
    {49,"拖動偏好"},
    {50,"鼠標拖動轉速"},
    {51,"鼠標速度的尺度"},
    {52,"鼠標速度的旋轉"},
    {54,"通過熱鍵選擇延長臨時亮點"},
    {55,"影響：全選，循環邊，環形邊，選擇相似，類似的資料，類似物質，以及類似地區。"}
   ]},
  {command,
   [
    {1,"一般"},
    {2,"相機"},
    {3,"進階"},
    {4,"用戶界面"},
    {5,"雜項"},
    {6,"偏好"},
    {31,"約束"}
   ]},
  {constraint_prefs,
   [
    {1,"距離"},
    {2,"旋轉"},
    {3,"縮放"},
    {4,"默認修改鍵"},
    {9,"距離的限制"},
    {10,"備用距離"},
    {11,"保存的制約因素..."},
    {12,"約束的必然 ~ts 遠距離操作。"},
    {13,"約束的必然 ~ts 為旋轉。"},
    {14,"約束的必然 ~ts 為縮放行動。"},
    {15,"備用約束倒數（1.0/數值）。"},
    {16,"對補充替代約束（180.0減去角）。"},
    {17,"（默認 1 /~ts）"},
    {18,"（默認為 5 / 8）"},
    {19,"（默認 3 / 64）"},
    {22,"距離的限制"},
    {23,"旋轉約束"},
    {25,"規模的因素"},
    {29,"備用距離"},
    {30,"刪除值或輸入 '0'重置Wings默認約束"},
    {31,"設定約束偏好"},
    {32,"默認約束值"},
    {33,"使用備用約束"},
    {34,"檢查使用備用的距離，相互規模因素，補角。"},
    {35,"接通飛按下[Shift]+[Tab]拖動操作過程中。"}
   ]},
  {gen_prefs,
   [
    {1,"未選擇的尺寸"},
    {2,"未選擇的大小，像素點（0.0表示不顯示）"},
    {3,"選定尺寸"},
    {4,"尺寸以像素為單位選定的頂點"},
    {5,"頂點顯示"},
    {6,"未選定的寬度"},
    {7,"寬度，以像素反選邊"},
    {8,"選定的寬度"},
    {9,"寬度以像素為單位選定的邊"},
    {10,"軟邊"},
    {11,"軟邊的顏色"},
    {12,"硬邊"},
    {13,"硬邊的顏色"},
    {14,"邊緣顯示"},
    {18,"對象"},
    {19,"未選定"},
    {20,"選擇"},
    {22,"突出"},
    {25,"選擇顏色"},
    {26,"選擇"},
    {27,"文本"},
    {28,"信息文本的顏色"},
    {29,"背景"},
    {30,"背景顏色為信息文本（包括透明度）"},
    {31,"信息文本"},
    {32,"顏色"},
    {33,"力軸對齊網格"},
    {34,"始終顯示在網格對齊視圖時沿著一條主要軸線"},
    {35,"格"},
    {37,"+X 顏色"},
    {38,"+Y 顏色"},
    {39,"+Z 顏色"},
    {40,"-X 顏色"},
    {41,"-Y 顏色"},
    {42,"-Z 顏色"},
    {43,"軸"},
    {44,"長"},
    {45,"法線長度"},
    {46,"顏色"},
    {47,"顏色法線"},
    {48,"資料顯示"},
    {49,"電網約束軸"},
    {50,"畫反走樣邊"},
    {51,"默認"},
    {52,"設置默認的顏色材料"},
    {55,"材料"},
    {56,"顯示微型軸"},
    {57,"硬邊寬"},
    {58,"寬度，以像素的硬邊"},
    {59,"寬度"},
    {60,"寬度資料"},
    {61,"詳細"},
    {62,"顯示所選元素的附加信息"},
    {65,"磁屏蔽頂點尺寸"},
    {66,"磁鐵的大小，像素頂點面具"},
    {67,"未選定的頂點"},
    {68,"未選定的頂點顏色"},
    {69,"磁屏蔽"},
    {70,"磁屏蔽頂點顏色"},
    {71,"有條件取消選擇"},
    {72,"取消選擇讓你在同一個選擇模式，除非沒有選擇"},
    {aa_ortho1,"力軸對齊鄰"},
    {aa_ortho2,"總是進入正交模式當沿著一個觀點是一致的主要軸線"}
   ]},
  {menu,
   [
    {1,"預置 ..."},
    {2,"編輯Wings的喜好"}
   ]},
  {misc_prefs,
   [
    {1,"不透明度設置使用此版本不支持OpenGL的"},
    {2,"自動保存每"},
    {3,"分鐘"},
    {4,"撤消級別"},
    {5,"角"},
    {6,"延時（ms）"},
    {7,"自動旋轉"},
    {8,"籠"},
    {9,"一些邊"},
    {10,"所有邊緣"},
    {11,"陰影模式邊緣風格"},
    {12,"固定不透明度"},
    {13,"移動不透明度"},
    {14,"代理模式"},
    {17,"Wings崩潰如果軸是關閉"},
    {18,"問題發生在一些主板維修卡"},
    {19,"攝像機移動和交互命令跳動"},
    {20,"問題發生在Mac OS X 10.3（Panther）的"},
    {21,"因應措施"},
    {22,"邊顯示問題？"},
    {23,"邊緣偏移："},
    {24,"顯示開發菜單"},
    {25,"顯示一個菜單與工具開發為Wings開發商"},
    {26,"攝像機移動搶斷焦點"},
    {27,"問題發生在Linux上"},
    {28,"最大菜單的高度以像素為單位"},
    {29,"菜單被剪切並繼續在'更多...'子菜單。"},
    {30,"不到1台自動裁剪菜單。"}
   ]},
  {smart_set_value_1,
   [
    {1,"這種變化對系統字體將會採取\n在下一次的Wings 3D打開。"},
    {2,"這種變化對接口的圖標會\n在下一次的Wings 3D打開。"},
    {3,"這一變化為默認材質的顏色會\n在下一次的Wings 3D打開。"},
    {4,"控制台字體更改將生效\n在下次開啟Wings 3D."},
    {5,"語言更改將生效\n在下次開啟Wings 3D."}
   ]},
  {ui_prefs,
   [
    {1,"系統字體"},
    {2,"桌面/幾何背景"},
    {3,"菜單文本"},
    {4,"菜單高亮"},
    {5,"突出顯示的文本菜單"},
    {6,"菜單背景"},
    {7,"對話框的文本"},
    {8,"對話框（殘疾人）文本"},
    {9,"對話框的背景"},
    {10,"標題文字"},
    {11,"標題（被動）背景"},
    {12,"標題（活動）背景"},
    {13,"顏色"},
    {15,"控制台字體"},
    {16,"寬度"},
    {17,"高度"},
    {18,"保存線"},
    {19,"背景"},
    {20,"文本"},
    {21,"光標"},
    {22,"控制台"},
    {23,"語言"},
    {27,"擴展工具欄圖標"},
    {28,"菜單欄的背景"},
    {29,"信息系背景"},
    {30,"信息行文本"},
    {31,"菜單欄文本"},
    {32,"自適應圖標"},
    {33,"圖標在大綱中和幾何圖形，讓色彩主題化進一步"},
    {34,"大綱 /幾何圖"},
    {35,"背景"},
    {36,"文本"},
    {37,"熒光筆"},
    {38,"突出顯示的文本"},
    {39,"殘疾人士"},
    {40,"菜單工具欄"},
    {41,"增加了一個小型的頂部工具欄的右鍵菜單"},
    {42,"查看渲染與外部觀眾"},
    {44,"大圖示"},
    {45,"小圖示"},
    {46,"顯示菜單工具欄"},
    {47,"對齊鼠標"},
    {50,"界面圖標"},
    {51,"經典"},
    {52,"藍立方"},
    {53,"紫管"}
   ]},
  {viewer_prefs,
   [
    {1,"查看器"},
    {2,"選項"},
    {3,"文件名.. .."}
   ]},
  {workaround_1,
   [
    {1,"問題"},
    {2,"使用變通方法嗎？"}
   ]}
 ]}.
{wings_rotate,
 [
  {edges_to_vertices,
   [
    {1,"磁鐵旋轉多邊緣地區需要一個明確的旋轉的起源。"}
   ]},
  {faces_to_vertices,
   [
    {1,"磁鐵旋轉多面旋轉地區需要一個明確的來源。"}
   ]}
 ]}.
{wings_s,
 [
  {accept,
   [
    {1,"接受"}
   ]},
  {camera_mode,
   [
    {blender,"Blender"},
    {maya,"Maya"},
    {mb,"MotionBuilder"},
    {mirai,"Mirai"},
    {nendo,"Nendo"},
    {sketchup,"SketchUp"},
    {tds,"3ds max"},
    {wings_cam,"Wings 3D"}
   ]},
  {cancel,
   [
    {1,"取消"}
   ]},
  {dir,
   [
    {all,"所有"},
    {da,"默認的軸"},
    {f,"自由"},
    {la,"最後軸"},
    {n,"正常"},
    {r,"徑向"},
    {the_axis,"的 ~ts 軸"},
    {u,"統一"},
    {x,"X"},
    {y,"Y"},
    {z,"Z"}
   ]},
  {mod,
   [
    {alt,"Alt"},
    {command,"命令"},
    {ctrl,"Ctrl"},
    {shift,"Shift"}
   ]},
  {mouse_b,
   [
    {l,"左"},
    {m,"中"},
    {r,"右"}
   ]},
  {no,
   [
    {1,"不"}
   ]},
  {scroll,
   [
    {scroll,"滾動"}
   ]},
  {yes,
   [
    {1,"是"}
   ]}
 ]}.
{wings_scale,
 [
  {edges_to_vertices,
   [
    {1,"在多個大型磁鐵邊緣區域，需要一個明確的縮放起源。"}
   ]},
  {faces_to_vertices,
   [
    {1,"在多個大型磁鐵需要一個明確的面區域縮放的起源。"}
   ]}
 ]}.
{wings_sel_cmd,
 [
  {ask,
   [
    {1,"選擇按標識"}
   ]},
  {faces_with,
   [
    {1,"邊數"},
    {2,"選擇面"},
    {3,"更多"},
    {4,"減去"},
    {5,"沒錯"}
   ]},
  {group_mode_string,
   [
    {body,"身體的選擇組"},
    {edge,"邊沿選擇組"},
    {face,"面對選擇組"},
    {vertex,"選擇組頂點"}
   ]},
  {group_title,
   [
    {1,"頂點："},
    {2,"邊："},
    {3,"面："},
    {4,"正文："}
   ]},
  {groups_menu,
   [
    {1,"刪除組"},
    {2,"刪除組\""},
    {4,"添加到組"},
    {5,"當前選擇添加到組\""},
    {7,"減去組"},
    {8,"減去當前選擇從組\""},
    {10,"選擇組"},
    {11,"選擇組\""},
    {13,"聯組"},
    {14,"聯組\""},
    {15,"\"與當前的選擇"},
    {16,"減去組"},
    {17,"減去組\""},
    {18,"\"從當前的選擇"},
    {19,"交叉組"},
    {20,"交叉組\""},
    {21,"\"與當前的選擇"},
    {22,"選擇組"},
    {24,"下一組"},
    {25,"上一組"},
    {26,"循環的選擇模式"},
    {27,"循環上一頁 /下一頁只有在積極選擇模式"}
   ]},
  {item_by_id,
   [
    {1,"沒有什麼選擇。"},
    {2,"對象 ID"}
   ]},
  {less_help,
   [
    {1,"取消選擇所有的頂點相鄰，未選中的頂點"},
    {2,"取消選擇所有的邊緣相鄰，未選中"},
    {3,"取消選擇所有面共用一個頂點與不特定的面"}
   ]},
  {menu,
   [
    {1,"取消選擇"},
    {2,"清除選擇"},
    {3,"更多"},
    {4,"減"},
    {5,"類似"},
    {6,"循環邊"},
    {7,"循環邊"},
    {8,"擴大優勢選擇，以循環;"},
    {9,"面對選擇轉換選定的邊框邊緣"},
    {10,"循環邊的邊緣"},
    {11,"選擇所有面一邊的循環邊"},
    {12,"環形邊"},
    {13,"響展開邊沿選擇"},
    {14,"上一個邊環"},
    {15,"選擇上一個邊環"},
    {16,"下一步循環邊"},
    {17,"選擇下一個循環邊"},
    {18,"成長循環邊"},
    {19,"邊沿選擇一個成長中的循環方向的邊緣"},
    {20,"收縮循環邊"},
    {21,"收縮邊選擇了一環方向"},
    {22,"增加環形邊"},
    {23,"邊沿選擇一個成長中環方向的邊緣"},
    {24,"收縮環形邊"},
    {25,"邊收縮邊選擇了一環方向"},
    {26,"相鄰"},
    {27,"頂點"},
    {28,"邊"},
    {29,"面"},
    {30,"對象"},
    {31,"通過"},
    {32,"硬邊"},
    {33,"選擇所有硬邊"},
    {34,"孤立點"},
    {35,"選擇所有孤立點"},
    {36,"頂點，"},
    {37,"2個邊"},
    {38,"3邊"},
    {39,"4邊"},
    {40,"5邊"},
    {41,"隨著工作面"},
    {42,"2個邊"},
    {43,"3邊"},
    {44,"4邊"},
    {45,"5個或更多"},
    {46,"隨機"},
    {56,"短邊"},
    {57,"選擇（太）短邊"},
    {58,"材料邊緣"},
    {59,"選擇不同的材料之間的所有邊緣"},
    {60,"UV-映射面"},
    {61,"選擇所有的邊是UV坐標"},
    {62,"標識 ..."},
    {63,"選擇用數字編號"},
    {64,"燈"},
    {65,"選擇所有的燈"},
    {66,"選擇所有元素"},
    {67,"相反"},
    {68,"反選"},
    {69,"隱藏選定"},
    {70,"隱藏所有（部分或全部），選擇的對象"},
    {71,"隱藏未選定"},
    {72,"隱藏沒有選擇的對象"},
    {73,"鎖未選定"},
    {74,"鎖定對象沒有選擇"},
    {76,"顯示所有的對象都被隱藏"},
    {78,"解除所有鎖定的對象"},
    {79,"貯存的選擇"},
    {80,"貯存的選擇到選擇組命名\"StoredSelection\""},
    {81,"記得選擇"},
    {82,"回想一下選擇從選擇組名為\"StoredSelection\""},
    {83,"新建組 ..."},
    {84,"創建一個新的選擇組"},
    {85,"非平面面"},
    {86,"選擇所有非平面的面"},
    {87,"鋒利的邊緣"},
    {88,"選擇鋒利"},
    {89,"最少的邊路徑"},
    {90,"選擇路徑以最少的兩個頂點之間的邊"},
    {91,"最短路徑（Dijkstra算法）"},
    {92,"選擇兩個頂點之間的最短路徑（Dijkstra算法）"},
    {93,"最短路徑（一星級）"},
    {94,"選擇兩個頂點之間的最短路徑（一星級）"},
    {95,"頂點路徑"},
    {96,"要完成循環"},
    {97,"切換到EDGE模式的選擇，並完成環"},
    {98,";連續轉換頂點邊"},
    {99,"（從選擇或所有可見對象（如果沒有選擇））"},
    {100,"每隔n個環"},
    {101,"二"},
    {102,"三"},
    {103,"第N個 ..."},
    {104,"取消隱藏所有的對象"},
    {105,"解鎖所有的對象"},
    {106,"對象"},
    {401,"6個或更多"},
    {402,"指定..."},
    {nq0,"非四邊形面"},
    {nq1,"所有非四邊形面"},
    {nq2,"不同類的非四邊形面"},
    {nq3,"平坦的非四邊形面"}
   ]},
  {more_help,
   [
    {1,"選擇所有頂點相鄰選定的頂點"},
    {2,"選擇所有的邊緣相鄰選定"},
    {3,"選擇所有面共享一個頂點與選定的面"}
   ]},
  {new_group,
   [
    {1,"創建新組"},
    {2,"集團名稱"}
   ]},
  {new_group_name,
   [
    {exists,"已經存在。"}
   ]},
  {nonplanar_faces,
   [
    {1,"距離公差"},
    {2,"選擇非平面的面"}
   ]},
  {oriented_faces,
   [
    {1,"角度公差"},
    {2,"面臨同樣的選擇導向"},
    {3,"只有相連的面"},
    {4,"至少必須選取一個面"},
    {5,"保存角"}
   ]},
  {oriented_faces_menu,
   [
    {1,"類似的資料"},
    {2,"面臨選擇與正常人相似，本已選定的頭像"}
   ]},
  {random,
   [
    {1,"隨機選擇"}
   ]},
  {random_help,
   [
    {1,"選擇隨機元素從當前選擇，或所有可見對象（不選擇）"}
   ]},
  {sel_all_str,
   [
    {1,"所有的頂點"},
    {2,"所有邊"},
    {3,"所有的面"},
    {4,"所有的對象"}
   ]},
  {select_nth_ring,
   [
    {1,"區間"},
    {2,"選擇每隔n個邊環"}
   ]},
  {sharp_edges,
   [
    {1,"最大角度"},
    {2,"選擇鋒利的邊緣"},
    {3,"山峰"},
    {4,"河谷"},
    {5,"兩個"}
   ]},
  {short_edges,
   [
    {1,"長度偏差"},
    {2,"選擇短邊"}
   ]},
  {shortest_path,
   [
    {1,"恰有兩個頂點必須\n 選定同一個對象。"},
    {2,"恰有兩個頂點必須選擇。"}
   ]},
  {similar_area,
   [
    {1,"地區性"},
    {2,"選擇同類地區"},
    {3,"恰好一個必須面對\n 選定一個單一的對象。"},
    {4,"整整一個面必須選擇。"}
   ]},
  {similar_area_faces_menu,
   [
    {1,"類似地區"},
    {2,"選擇面的地區的相似，但已經選定的面"}
   ]},
  {similar_help,
   [
    {1,"選擇類似的頂點已經選定的頂點"},
    {2,"選擇邊類似於已經選定的邊"},
    {3,"面臨著類似的選擇已經選定的面"},
    {4,"選擇對象與相同數量的邊，面和頂點"}
   ]},
  {similar_material,
   [
    {2,"相連的面只有"},
    {3,"至少必須選取一個面"},
    {4,"選擇面使用同樣的材料"},
    {5,"材料"},
    {6,"頂點顏色"}
   ]},
  {similar_material_faces,
   [
    {1,"相似材料"},
    {2,"選擇面臨一個類似的材料與那些已經選定"}
   ]},
  {valid_sel,
   [
    {1,"對象 ID"},
    {2,"是無效的。"},
    {3,"該"},
    {4,"是無效的。"}
   ]},
  {vertices_with,
   [
    {1,"邊數"},
    {2,"選擇面"},
    {3,"更多"},
    {4,"減去"},
    {5,"沒錯"}
   ]}
 ]}.
{wings_shape,
 [
  {create_folder,
   [
    {1,"該名稱的文件夾已經存在"}
   ]},
  {create_folder_dialog,
   [
    {1,"選擇文件夾名稱"},
    {2,"創建文件夾"}
   ]},
  {do_menu,
   [
    {1,"重複"},
    {2,"複製選定的對象"},
    {3,"刪除"},
    {4,"刪除選定的對象"},
    {5,"重命名"},
    {6,"重命名選定的對象"},
    {7,"創建文件夾"},
    {8,"重命名文件夾"},
    {9,"刪除文件夾"},
    {10,"刪除文件夾及其內容"},
    {11,"移動到文件夾"},
    {12,"移動選擇的對象到這個文件夾"},
    {13,"空文件夾"},
    {14,"從文件夾中刪除"},
    {15,"從文件夾中刪除選定"}
   ]},
  {help,
   [
    {1,"選擇"},
    {2,"顯示菜單"},
    {3,"切換顯示的活動對象"},
    {4,"切換顯示的所有其他對象"},
    {5,"鎖定 /解鎖活動對象"},
    {6,"鎖定 /解鎖所有對象"},
    {7,"切換活動對象的選擇"},
    {8,"切換選擇的所有其他對象"},
    {9,"切換陰影 /線框的活動對象"},
    {10,"切換陰影 /線框的所有其他對象"},
    {11,"切換文件夾打開 /關閉"},
    {12,"切換所有文件夾打開 /關閉"},
    {13,"切換顯示在文件夾中的對象"},
    {14,"鎖定 /解鎖文件夾中的對象"},
    {15,"切換陰影 /線框在文件夾中的對象"},
    {16,"切換選擇文件夾"}
   ]},
  {rename_folder_dialog,
   [
    {1,"選擇文件夾名稱"},
    {2,"重命名文件夾"}
   ]},
  {title,
   [
    {1,"幾何圖形"},
    {2,"幾何圖形＃"}
   ]}
 ]}.
{wings_shapes,
 [
  {cone,
   [
    {1,"第"},
    {2,"高度"},
    {3,"X直徑"},
    {4,"Y直徑"}
   ]},
  {cube,
   [
    {1,"X 邊長"},
    {2,"Y 邊長"},
    {3,"Z 邊長"}
   ]},
  {cylinder,
   [
    {1,"第"},
    {2,"高度"},
    {3,"頂面X直徑"},
    {4,"頂面Z直徑"},
    {5,"底面X直徑"},
    {6,"底面Z直徑"}
   ]},
  {dodecahedron,
   [
    {1,"邊長"}
   ]},
  {grid,
   [
    {1,"返回或設置"},
    {2,"X間距"},
    {3,"Z間距"},
    {4,"高度"}
   ]},
  {icosahedron,
   [
    {1,"邊長"}
   ]},
  {prim_help,
   [
    {cone,"創建一個圓錐"},
    {cube,"創建一個立方體"},
    {cylinder,"創建一個圓柱體"},
    {dodecahedron,"創建一個十二面體"},
    {grid,"創建一個網格"},
    {icosahedron,"創建一個二十面體"},
    {image,"創建一個圖片 ..."},
    {light,"創建一個光"},
    {material,"創建材料..."},
    {octahedron,"創建一個八面體"},
    {octotoad,"創建一個二十六面體"},
    {sphere,"創建一個球體"},
    {tetrahedron,"創建一個四面體"},
    {torus,"創建一個圓環"}
   ]},
  {prim_name,
   [
    {cone,"錐體"},
    {cube,"立方體"},
    {cylinder,"圓柱體"},
    {dodecahedron,"十二面體"},
    {grid,"格"},
    {icosahedron,"二十面體"},
    {image,"圖片 ..."},
    {light,"光"},
    {material,"材料..."},
    {octahedron,"八面體"},
    {octotoad,"二十六面體"},
    {sphere,"球"},
    {tetrahedron,"四面體"},
    {torus,"圓環體"}
   ]},
  {sphere,
   [
    {1,"第"},
    {2,"快訊"},
    {3,"X射線"},
    {4,"Y徑向"}
   ]},
  {tetrahedron,
   [
    {1,"邊長"}
   ]},
  {torus,
   [
    {1,"第"},
    {2,"快訊"},
    {4,"小半徑"},
    {31,"主要X半徑"},
    {32,"主要Z半徑"}
   ]}
 ]}.
{wings_subdiv,
 [
  {face_centers,
   [
    {1,"面"},
    {2,"只有兩個邊。"}
   ]},
  {smooth,
   [
    {1,"平滑"},
    {2,"面對中心的計算"},
    {3,"切削刃"},
    {4,"更新材料"},
    {5,"創造新的面"},
    {6,"移動頂點"},
    {7,"精加工"}
   ]}
 ]}.
{wings_tesselation,
 [
  {submenu,
   [
    {1,"三角化"},
    {2,"四邊形化"}
   ]}
 ]}.
{wings_theme,
 [
  {menu,
   [
    {1,"主題"},
    {2,"經典的綠色主題"},
    {3,"更改顯示的顏色與原來的Wings3D主題標題欄的綠色"},
    {4,"橄欖主題"},
    {5,"灰藍色的主題"},
    {6,"暗藍色的主題"},
    {7,"更改配色方案"}
   ]}
 ]}.
{wings_toolbar,
 [
  {button_help_1,
   [
    {1,"取消選擇"}
   ]},
  {button_help_2,
   [
    {1,"選擇相鄰的頂點"},
    {2,"選擇模式切換到頂點"},
    {3,"選擇相鄰邊"},
    {4,"切換到邊選擇模式"},
    {5,"選擇相鄰的面"},
    {6,"面對選擇模式的變化"},
    {7,"切換到身體的選擇模式"}
   ]},
  {button_help_3,
   [
    {1,"撤消上一個命令"},
    {2,"重做最後被撤消命令"},
    {3,"打開一個以前保存的場景"},
    {4,"保存當前場景"},
    {5,"編輯Wings的喜好"}
   ]},
  {messages,
   [
    {axes,"軸"},
    {change_to,"更改為"},
    {flat,"平面陰影"},
    {groundplane,"地平面"},
    {hide,"隱藏"},
    {orthogonal,"正交視圖"},
    {perspective,"透視"},
    {show,"顯示"},
    {show_objects,"顯示物體"},
    {smooth,"平滑陰影"}
   ]}
 ]}.
{wings_tweak,
 [
  {axis_string,
   [
    {1,"默認的軸"},
    {2,"正常元素"},
    {3,"正常元素（邊）"},
    {4,"徑向"},
    {5,"從游標"},
    {6,"從元素"},
    {7,"從預設點"}
   ]},
  {cam_conflict,
   [
    {1,"組合鍵是不被分配。\n\n    這種組合鍵有衝突的相機按鈕"}
   ]},
  {camera_msg,
   [
    {1,"[C]: 滾筒相機 [S]:移動視圖 [D]: 移動鏡頭"}
   ]},
  {constraints_menu,
   [
    {1,"鎖定運動的選擇是正常的。"},
    {2,"鎖定移到默認的軸。"},
    {3,"鎖定運動的徑向當前扭軸。"},
    {5,"鎖定轉移到 ~ts 軸。"},
    {6,"正常的約束運動元素標誌著調整向量。"},
    {7,"縮放從鼠標光標。"},
    {8,"縮放從元素標誌調整載體。"},
    {9,"縮放從默認點。"},
    {10,"明確約束"},
    {11,"清除所有鎖定軸。"}
   ]},
  {extra_msg,
   [
    {1,"滑動折疊"}
   ]},
  {help_msg_axes,
   [
    {1,"--軸約束--"},
    {2,"約束只影響扭軸移動和規模經營。"},
    {3,"[F1], [F2], 和 [F3]可以限制移動舉行的3樞軸, X, Y, 和 Z."},
    {4,"按熱鍵切換軸約束他們。"},
    {5,"任何軸可留在切換通過菜單或調整調色板。"},
    {6,"在從元素與點軸激活這個優化載體。"},
    {7,"軸可以結合起來。"}
   ]},
  {help_msg_basic,
   [
    {1,"--什麼是調整？--"},
    {2,"調整可讓您編輯模型快速通過點擊和拖動幾何。"},
    {3,"雖然調整啟用，所有的常規Wings命令依然有效，"},
    {4," 但某些鼠標按鈕和修改鍵將激活這個優化工具。"}
   ]},
  {help_msg_hotkeys,
   [
    {1,"--熱鍵調整工具--"},
    {2,"一種替代的使用調整鍵組合分配到各個熱鍵的使用調整工具的[Insert]的方法。"},
    {3,"按下熱鍵賦給調整工具分子生物學實驗室。"}
   ]},
  {help_msg_keys,
   [
    {1,"--分配調整鍵--"},
    {2,"每個調整工具 ~ts能分配一個修改鍵組合 (Ctrl, Shift, Alt)."},
    {3," 和 "},
    {4,"要指定組合鍵來一調整工具:"},
    {5,"\t1) 的開啟此項修改菜單。"},
    {6,"\t2) 的亮點之一，此項修改工具。"},
    {7,"\t3) 的修改按住組合鍵和/或按鼠標左鍵激活。"}
   ]},
  {help_msg_magnet,
   [
    {1,"--磁鐵--"},
    {2,"磁體允許軟選擇。"},
    {3,"有3磁鐵類型：圓頂，直，與尖狀物。"},
    {4,"調整磁鐵的半徑按住[Alt]鍵並移動鼠標。"},
    {5,"磁鐵開關的命令可分配給在此項修改熱鍵 菜單|磁體。"},
    {6,"磁鐵選項可以設置在此項修改首選項。"}
   ]},
  {help_msg_palette,
   [
    {1,"--調整調色板 (窗口|調整盤)--"},
    {2,"此項修改調色板是一個組包含3個窗口，從這個優化主要命令菜單。"},
    {3,"使用調色板改變調整工具之間切換，磁鐵類型，或軸的約束。"}
   ]},
  {help_msg_using_keys,
   [
    {1,"--使用調整--"},
    {2,"1）啟用調整。"},
    {3,"2）選擇或選擇一個或多個元素的幾何形狀。"},
    {4,"3）按這個優化組合鍵和鼠標按鈕激活相關調整。"},
    {5,"4）拖動幾何了新的位置。"},
    {6,"5）鬆開鼠標按鈕完成此項修改。"},
    {7,"鬆開調整鍵不會結束此項修改事件。"},
    {8,"這使其他熱鍵用於中期調整來激活另一個調整工具，一軸約束，將相機，或調整磁鐵半徑。"},
    {9,"按 [C] 中旬調整跌倒相機。"},
    {10,"按[S]或箭頭鍵在中期調整鍋相機。"},
    {11,"按研究[D]中旬調整推車相機。"},
    {12,"按[空格鍵]在中期調整切換到這個優化工具分配到分子生物學實驗室。"},
    {13,"控股[F]中，同時完成幻燈片操作坍塌所有新創建的短邊。"}
   ]},
  {help_window,
   [
    {1,"調整說明"}
   ]},
  {mag_thelp,
   [
    {1,"這種磁鐵拉和推幾何與均勻，圓潤的效果。"},
    {2,"這種磁鐵拉和推幾何與直的效果。"},
    {3,"這種磁鐵拉出來，並推到尖銳的幾何點。"}
   ]},
  {magnet_type,
   [
    {1,"拱頂"},
    {2,"直"},
    {3,"尖狀物"}
   ]},
  {menu,
   [
    {1,"調整是一家集工具，用於快速調整的一個網格。"},
    {2,"啟用調整"},
    {3,"禁止調整"},
    {4,"磁鐵"},
    {5,"軸約束"},
    {6,"移動選擇相對屏幕，或限制在一個軸。"},
    {7,"移動選擇沿平均正常。"},
    {8,"選擇規模相對屏幕，或限制在一個軸。"},
    {9,"從分子尺度均勻甄選中心。"},
    {10,"放鬆對平均平面選擇的鄰居。"},
    {11,"沿相鄰邊幻燈片元素。"},
    {13,"調整偏好"},
    {14,"調整首選項"}
   ]},
  {menu_conflict,
   [
    {1,"組合鍵是不被分配。\n\n    這些鍵會衝突與右擊調整菜單。"}
   ]},
  {mode,
   [
    {1,"移動"},
    {2,"一般移動"},
    {3,"縮放"},
    {4,"縮放統一"},
    {5,"放鬆"},
    {6,"滑動"}
   ]},
  {palette_title,
   [
    {1,"調整"},
    {2,"調整磁鐵"},
    {3,"調整軸"}
   ]},
  {spacebar_msg,
   [
    {1,"[Space]: 切換工具來調整分配到L"}
   ]},
  {toggle_bold,
   [
    {1,"活動點: "},
    {2,"主動軸: "}
   ]},
  {tweak_disabled_msg,
   [
    {1,"調整: 已禁用"}
   ]},
  {tweak_info_line,
   [
    {1,"L: 點擊選擇"},
    {2,"LL: 油漆選擇"},
    {3,"調整菜單"},
    {4,"菜單"}
   ]},
  {tweak_magnet_help,
   [
    {1,"磁鐵: "},
    {2,"磁鐵: 關"},
    {3,"+拖動: "},
    {4,"調整半徑"}
   ]},
  {tweak_magnet_menu,
   [
    {1,"禁用磁鐵"},
    {2,"啟用磁鐵"},
    {3,"調整磁鐵類似於'軟選擇'。"},
    {5,"半徑調整的關鍵"},
    {6,"按 [Insert] 自定義熱鍵調整磁鐵半徑。"},
    {7,"如果沒有一個熱鍵指派，磁鐵半徑調整按住[Alt]鍵。"},
    {8,"復位半徑"},
    {9,"重置磁鐵半徑為 1.0"},
    {10,"下一步永磁型"},
    {11,"可熱鍵可循環的磁鐵。"}
   ]},
  {tweak_magnet_radius_help,
   [
    {1,"拖動左右，以增加和減少磁鐵半徑。"},
    {2,"磁鐵目前關閉。"}
   ]},
  {tweak_menu_item,
   [
    {1,"裝訂: "},
    {2,"套裝: "},
    {3,"交換: "},
    {4,"持有改性劑和/或按任何鼠標按鈕。"},
    {5,"按另一種工具的關鍵約束力。"},
    {6,"取消綁定: "}
   ]},
  {tweak_preferences_dialog,
   [
    {1,"點擊轉速選擇 /取消選擇"},
    {2,"控制下，增加或提高，以增加速度。"},
    {3,"調整速度（拖動響應）"},
    {4,"調整靈敏度磁力半徑"},
    {5,"永磁半徑顯示顏色"},
    {6,"長"},
    {7,"寬度"},
    {8,"顏色"},
    {9,"調整向量"},
    {10,"調整偏好"}
   ]},
  {xyzkey_help,
   [
    {1,"主動軸: "}
   ]}
 ]}.
{wings_u,
 [
  {caption,
   [
    {1,"自動保存"}
   ]}
 ]}.
{wings_util,
 [
  {translation_string,
   [
    {1,"頂點"},
    {2,"邊"},
    {3,"面"},
    {4,"身體"},
    {5,"光"},
    {6,"文件"},
    {7,"編輯"},
    {8,"查看"},
    {9,"選擇"},
    {10,"工具"},
    {11,"窗口"},
    {12,"幫助"},
    {13,"新建"},
    {14,"打開"},
    {15,"合併"},
    {16,"保存"},
    {17,"另存為"},
    {18,"保存選定"},
    {19,"另存新檔"},
    {20,"還原"},
    {21,"導入"},
    {22,"導出"},
    {23,"導出所選"},
    {24,"導入圖像"},
    {25,"給予"},
    {26,"安裝插件"},
    {27,"退出"},
    {28,"撤消/重做"},
    {29,"復原"},
    {30,"重做"},
    {31,"重複"},
    {32,"重複參數"},
    {33,"重複拖動"},
    {34,"清除撤消"},
    {35,"偏好"},
    {36,"臆測"},
    {37,"插件管理"},
    {38,"地平面顯示"},
    {39,"顯示軸"},
    {40,"展會信息文本"},
    {41,"工作模式"},
    {42,"線框"},
    {43,"陰"},
    {44,"切換線框"},
    {45,"顯示邊緣"},
    {46,"顯示線框背面"},
    {47,"平滑切換代理"},
    {48,"快速平滑預覽"},
    {49,"顯示邊界框"},
    {50,"裁剪面"},
    {51,"資料顯示"},
    {52,"顯示顏色"},
    {53,"顯示材料"},
    {54,"顯示紋理"},
    {55,"場景燈"},
    {56,"切換燈"},
    {57,"正投影視圖"},
    {58,"復位查看"},
    {59,"目的"},
    {60,"突出目標"},
    {61,"框架"},
    {62,"幀模式"},
    {63,"對齊選擇"},
    {64,"下一頁"},
    {65,"上一頁"},
    {66,"當前"},
    {67,"跳轉"},
    {68,"沿"},
    {69,"重命名"},
    {70,"全部刪除"},
    {71,"相機設置"},
    {72,"自動旋轉"},
    {73,"取消選擇"},
    {74,"更多"},
    {75,"減"},
    {76,"類似"},
    {77,"循環邊"},
    {78,"循環邊的邊緣"},
    {79,"環形邊"},
    {80,"上一個循環邊"},
    {81,"下一步循環邊"},
    {82,"邊緣的鏈接增加"},
    {83,"邊緣的鏈接減少"},
    {84,"環形邊增加"},
    {85,"環形邊減少"},
    {86,"相鄰"},
    {87,"相反"},
    {88,"隱藏選定"},
    {89,"隱藏未選定"},
    {90,"鎖未選定"},
    {91,"顯示所有"},
    {92,"貯存的選擇"},
    {93,"記得選擇"},
    {94,"新組"},
    {95,"類似的資料"},
    {96,"類似地區"},
    {97,"刪除群組"},
    {98,"添加到組"},
    {99,"減去群組"},
    {100,"選擇群組"},
    {101,"聯組"},
    {102,"減去群組"},
    {103,"交叉群組"},
    {104,"通過"},
    {105,"硬邊"},
    {106,"孤立點"},
    {107,"非平面面"},
    {108,"頂點，"},
    {109,"隨著工作面"},
    {110,"非四邊形化"},
    {111,"奇怪"},
    {112,"即使"},
    {113,"隨機"},
    {114,"短邊"},
    {115,"鋒利的邊緣"},
    {116,"頂點路徑"},
    {117,"最少的邊路徑"},
    {118,"最短路徑（Dijkstra算法）"},
    {119,"最短路徑（一星級）"},
    {120,"材料邊緣"},
    {121,"對齊"},
    {122,"保存邊界框"},
    {123,"縮放到邊界框"},
    {124,"以比例縮放到邊界框"},
    {125,"移動到邊界框"},
    {126,"虛擬鏡像"},
    {127,"創建"},
    {128,"打破"},
    {129,"凍結"},
    {130,"截圖"},
    {131,"區卷信息"},
    {132,"內存使用情況"},
    {133,"把地面"},
    {134,"單位化"},
    {135,"調整"},
    {136,"對齊圖片"},
    {137,"大綱"},
    {138,"幾何圖形"},
    {139,"調色板"},
    {140,"控制台"},
    {141,"新幾何窗口"},
    {142,"UV編輯器窗口"},
    {143,"入門"},
    {144,"鼠標按鈕"},
    {145,"國際鍵盤"},
    {146,"定義熱鍵"},
    {147,"定義熱鍵"},
    {149,"默認命令"},
    {150,"性能提示"},
    {151,"OpenGL的信息"},
    {152,"關於"},
    {153,"形狀"},
    {154,"四面體"},
    {155,"八面體"},
    {156,"二十六面體"},
    {157,"十二面體"},
    {158,"二十面體"},
    {159,"立方體"},
    {160,"圓柱體"},
    {161,"錐體"},
    {162,"球形"},
    {163,"圓環形"},
    {164,"格"},
    {165,"材料"},
    {166,"圖片"},
    {167,"圖像平面"},
    {168,"文本"},
    {169,"齒輪"},
    {170,"管"},
    {171,"地穹"},
    {172,"環形曲面"},
    {173,"N-立方體"},
    {174,"N-邊形"},
    {175,"普通平面"},
    {176,"結節平面"},
    {177,"波紋面"},
    {178,"松布列羅平面"},
    {179,"螺旋"},
    {180,"彈簧"},
    {181,"紫外環面"},
    {182,"結節圓環"},
    {183,"螺旋環面"},
    {184,"一般"},
    {185,"自由"},
    {186,"中心"},
    {187,"中軸線"},
    {188,"X"},
    {189,"Y"},
    {190,"Z"},
    {191,"-X"},
    {192,"-Y"},
    {193,"-Z"},
    {194,"尾軸"},
    {195,"默認的軸"},
    {196,"真"},
    {197,"假"},
    {198,"所有"},
    {199,"選擇全部"},
    {200,"徑向 X"},
    {201,"徑向 Y"},
    {202,"徑向 Z"},
    {203,"ASK"},
    {204,"鼠標左鍵"},
    {205,"鼠標中鍵"},
    {206,"鼠標右鍵"},
    {207,"相對"},
    {208,"絕對"},
    {209,"移動"},
    {210,"旋轉"},
    {211,"規模"},
    {212,"制服"},
    {213,"拉伸"},
    {214,"提取"},
    {215,"解散"},
    {216,"崩潰"},
    {217,"刪除"},
    {218,"弄平"},
    {219,"順利"},
    {220,"緊縮"},
    {221,"斜角"},
    {222,"焊接"},
    {223,"頂點顏色"},
    {224,"對齊"},
    {225,"扣|數字輸入"},
    {226,"目標大小規模"},
    {227,"規模 |中心"},
    {228,"相交"},
    {229,"留在線上"},
    {230,"留在平面"},
    {231,"連接邊"},
    {232,"彎曲"},
    {233,"移"},
    {234,"變形"},
    {235,"弄皺"},
    {236,"錐度"},
    {237,"扭曲"},
    {238,"轉矩"},
    {239,"膨脹"},
    {240,"充氣圓柱"},
    {241,"剪"},
    {242,"幻燈片"},
    {243,"清潔溶解"},
    {244,"切"},
    {245,"連接"},
    {246,"硬度"},
    {247,"軟"},
    {248,"硬"},
    {249,"圓形化"},
    {250,"圓形化 |中心"},
    {251,"循環剪切"},
    {252,"逆時針轉動"},
    {253,"順時針轉動"},
    {254,"周轉優化"},
    {255,"橋"},
    {256,"顛簸"},
    {257,"擠壓區"},
    {258,"提取區"},
    {259,"掃描擠壓"},
    {260,"掃描區域"},
    {261,"掃描提取"},
    {262,"插頁"},
    {263,"侵入"},
    {264,"電梯"},
    {265,"把論"},
    {266,"克隆論"},
    {267,"鏡像"},
    {268,"鏡像獨立"},
    {269,"細化"},
    {270,"三角"},
    {271,"四角化"},
    {272,"不三角化"},
    {273,"隱藏"},
    {274,"自動UV"},
    {275,"段"},
    {276,"老段"},
    {277,"部隊分部"},
    {278,"翻動"},
    {279,"倒置"},
    {280,"鬥薩賓"},
    {281,"結合"},
    {282,"分開"},
    {283,"淨化"},
    {284,"自動平滑"},
    {285,"重複"},
    {286,"頂點顏色模式"},
    {287,"為區域燈光"},
    {288,"材料顏色"},
    {289,"旋轉到目標"},
    {290,"平面移動"}
   ]}
 ]}.
{wings_vec,
 [
  {add_help_text,
   [
    {1,"選擇軸（和點）"},
    {2,"選擇軸"},
    {3,"挑點"},
    {4,"選擇外部邊界點磁鐵的影響"}
   ]},
  {add_magnet,
   [
    {1,"選擇外部邊界點磁鐵的影響"}
   ]},
  {check_magnet_point,
   [
    {1,"中點選擇保存。"}
   ]},
  {check_point,
   [
    {1,"中點選擇保存。"},
    {2,"忽略虛擬鏡像參考點計算"},
    {3,"包括虛擬鏡像參考點計算"}
   ]},
  {common_magnet_message,
   [
    {1,"磁鐵"}
   ]},
  {common_message,
   [
    {1,"執行"},
    {2,"繼續"}
   ]},
  {exit_menu,
   [
    {2,"取消當前命令"}
   ]},
  {get_vec,
   [
    {1,"邊緣保存為軸線"},
    {2,"保存邊緣正常"},
    {3,"正常保存為軸心的邊緣"},
    {4,"保存邊緣方向"},
    {5,"保存為方向軸之間的邊緣。"},
    {6,"邊迴路正常保存為軸心。"},
    {8,"頂點正常保存。"},
    {9,"保存為頂點之間的方向軸。"},
    {10,"使用平均頂點法線為軸"},
    {11,"平均頂點法線保存為軸心。"},
    {12,"使用方向為軸頂點之間"},
    {13,"3點 PERP的。正常保存為軸心。"},
    {14,"頂點迴路正常保存為軸心。"},
    {15,"多點選擇必須形成一個封閉的邊環。"},
    {16,"面對正常保存為軸心。"},
    {17,"面對方向之間的保存為中心軸。"},
    {18,"使用平均面法線"},
    {19,"平均面法線保存為軸心。"},
    {20,"使用方向之間的臉中心"},
    {21,"循環正常的邊緣地區保存為軸心。"},
    {22,"多面選擇必須有一個邊環。"},
    {23,"選擇頂點，邊，或面。"},
    {24,"保存跨載體"},
    {25,"邊跨產品保存為軸線"},
    {26,"保存方向之間的邊緣"},
    {27,"不能共享頂點的坐標點時，定義了3架飛機正常"},
    {28,"軸之間的邊緣環形中心保存為軸心。"},
    {29,"多邊緣的選擇必須形成單個或兩個封閉的環邊。"}
   ]},
  {guard_string,
   [
    {1,"選擇一個對象只有部分"},
    {2,", 或選擇一個元素在每兩個對象"},
    {3,", 或任意三個頂點。"},
    {4,",\n或一個邊環上每個對象"}
   ]},
  {magnet_message,
   [
    {1,"執行"},
    {2,"磁鐵選項"}
   ]}
 ]}.
{wings_vertex_cmd,
 [
  {menu,
   [
    {2,"移動"},
    {3,"拉伸"},
    {4,"連接"},
    {5,"創建一個新的邊緣通過連接選擇的頂點"},
    {6,"緊縮"},
    {7,"對選定的頂點移動平均的中點"},
    {8,"斜角"},
    {9,"創建面臨選擇的頂點"},
    {10,"解散"},
    {11,"刪除選定的頂點（結算選擇）"},
    {12,"崩潰"},
    {13,"刪除選定的頂點（創建一個面選擇）"},
    {14,"變形"},
    {15,"頂點顏色"},
    {16,"應用到選定的頂點頂點顏色"},
    {17,"連接頂點並返回選定新的邊緣"}
   ]}
 ]}.
{wings_view,
 [
  {auto_rotate_help,
   [
    {1,"停止旋轉"},
    {2,"增長速度"},
    {3,"減速"}
   ]},
  {camera,
   [
    {1,"負的格式"},
    {4,"自定義"},
    {5,"x"},
    {6,"廣角鏡頭"},
    {7,"適度廣角鏡頭"},
    {8,"標準鏡頭"},
    {9,"人像長焦鏡頭"},
    {10,"遠攝鏡頭"},
    {11,"自定義鏡頭"},
    {12,"長"},
    {13,"倍變焦"},
    {14,"鏡頭"},
    {15,"視野"},
    {16,"近裁剪面"},
    {17,"遠裁剪面"},
    {18,"相機設置"}
   ]},
  {help,
   [
    {1,"相機設置：視野"},
    {2,"設置垂直視野，即從低到高角度邊界看到照相機。"},
    {3,"鏡頭控制設置視野根據或者其他比較著名的實體，至少一名攝影師。負大小存儲在用戶的喜好。"},
    {4,"該鏡頭的控制使高度圖右為所選擇的鏡頭，所以如果你不具有相同的高寬比為負的大小在鏡頭畫面，至於幾何窗口大小，寬度將是錯誤的。"},
    {5,"注：縮放因子是相對的一個標準鏡頭的負面對角線長度，高度則只有負面影響的有效鏡頭長度。"}
   ]},
  {menu,
   [
    {1,"地平面"},
    {2,"地平面顯示"},
    {3,"軸"},
    {4,"顯示坐標軸"},
    {5,"工作模式"},
    {6,"切換平/平滑陰影"},
    {7,"線框"},
    {8,"顯示選定的對象作為一個線框（相同的所有對象，如果沒有被選中）"},
    {9,"陰"},
    {10,"顯示選定對象的陰影（相同的所有對象，如果沒有被選中）"},
    {11,"切換線框"},
    {12,"切換顯示模式選擇的對象（相同的所有對象，如果沒有被選中）"},
    {13,"切換代理模式"},
    {14,"代理模式的順利切換為選定的對象"},
    {15,"快速平滑預覽"},
    {16,"代理模式的順利切換所有對象"},
    {17,"顯示已保存邊界框"},
    {18,"顯示任何已保存的邊界框"},
    {19,"顯示邊緣"},
    {20,"顯示中邊工作模式"},
    {21,"顯示線框背面"},
    {22,"顯示線框背面"},
    {23,"資料顯示"},
    {24,"資料顯示所選元素"},
    {25,"復位查看"},
    {26,"視圖復位為默認位置"},
    {27,"目的"},
    {28,"將相機對準在選定的元素"},
    {29,"框架"},
    {30,"多莉顯示所有選中的元素（或所有對象，如果沒有被選中）"},
    {31,"正投影視圖"},
    {32,"正交之間切換的意見和觀點"},
    {33,"保存的視圖："},
    {34,"相機設置 ..."},
    {35,"設置視野，和近及遠裁剪面"},
    {36,"場景燈"},
    {37,"使用燈光在場景中定義"},
    {38,"兩個燈"},
    {39,"一盞燈"},
    {40,"使用兩個工作燈"},
    {41,"使用一個工作燈"},
    {42,"顯示顏色"},
    {43,"顯示點顏色"},
    {44,"顯示材料"},
    {45,"顯示材料"},
    {46,"顯示紋理"},
    {47,"顯示紋理"},
    {48,"展會信息文本"},
    {49,"顯示一個信息性文本在這個幾何窗口頂部"},
    {50,"查看沿"},
    {51,"+X"},
    {52,"+Y"},
    {53,"+Z"},
    {54,"-X"},
    {55,"-Y"},
    {56,"-Z"},
    {57,"對齊選擇"},
    {58,"對準以正常的選擇"},
    {59,"自動旋轉"},
    {60,"自旋的看法"},
    {61,"平面裁剪"},
    {62,"額外的裁剪平面切換（使用默認的軸）"},
    {65,"無視鏡像框架"},
    {66,"突出目標"},
    {67,"瞄準攝像機在鼠標懸停的亮點。 （需要'使用凸顯臨時選擇'啟用，和分配的熱鍵）"},
    {68,"顯示"},
    {69,"顯示邊界框中心"},
    {70,"顯示任何保存中心邊框"},
    {71,"最近軸"},
    {72,"顯示背面"},
    {73,"顯示背面當有一孔或隱藏面一個對象"}
   ]},
  {shader_submenu,
   [
    {1,"下一頁"},
    {2,"上一頁"},
    {3,"著色器："}
   ]},
  {view_legend,
   [
    {2,"沿+X"},
    {3,"沿+Y"},
    {4,"沿+Z"},
    {5,"沿-X"},
    {6,"沿-Y"},
    {7,"沿-Z"},
    {8,"原對象"},
    {9,"對"},
    {distance,"距離"},
    {from,"從"}
   ]},
  {views,
   [
    {1,"這種觀點已是當前"},
    {2,"沒有保存的意見"},
    {3,"重命名視圖"},
    {4,"你必須要在當前視圖"},
    {5,"你確定要刪除所有已保存的意見？"}
   ]},
  {views_jump,
   [
    {1,"沒有這樣的看法插槽"}
   ]},
  {views_jumpmenu,
   [
    {1,"跳轉"},
    {2,"沒有保存的意見！"},
    {3,"跳轉到上一頁 ["},
    {5,"跳轉到當前 ["},
    {7,"跳轉到下一個 ["},
    {9,"跳轉到["},
    {11,"跳轉"}
   ]},
  {views_move,
   [
    {1,"沒有這樣的看法["}
   ]},
  {views_movemenu,
   [
    {1,"當前移動"},
    {2,"沒有保存的意見！"},
    {3,"移動\""},
    {5,"]到上一頁 ["},
    {7,"移動\""},
    {9,"]無處"},
    {10,"移動\""},
    {12,"]下一個 ["},
    {14,"移動\""},
    {16,"]到["},
    {18,"當前移動"}
   ]},
  {views_rename_qs,
   [
    {1,"名稱"}
   ]},
  {views_save_dialog,
   [
    {1,"保存視"}
   ]},
  {views_submenu,
   [
    {1,"下一頁"},
    {2,"當前"},
    {3,"上一頁"},
    {4,"保存"},
    {5,"這一觀點在保存"},
    {7,"重命名..."},
    {8,"刪除"},
    {9,"全部刪除 ..."}
   ]},
  {views_submenu_help,
   [
    {1,"沒有保存的意見！"},
    {2,"跳轉到\""},
    {5,"重命名\""},
    {8,"刪除\""},
    {11,"刪除所有保存的視圖"}
   ]},
  {virtual_mirror,
   [
    {1,"虛擬鏡像需要選擇一個面。"}
   ]},
  {virtual_mirror_fun,
   [
    {1,"只有一個面必須選擇每個對象。"}
   ]}
 ]}.
{wings_we,
 [
  {all_soft,
   [
    {1,"準備"},
    {2,"收集"}
   ]},
  {mixed_edges,
   [
    {1,"準備"},
    {2,"頂點法線"},
    {3,"每個面頂點法線"}
   ]},
  {normals_2,
   [
    {1,"軟計算法線"}
   ]}
 ]}.
{wings_wm,
 [
  {message_event,
   [
    {1,"這是信息行"}
   ]}
 ]}.
{wings_wm_toplevel,
 [
  {close_event,
   [
    {1,"關閉此窗口"}
   ]},
  {ctrl_command,
   [
    {1,"寬度"},
    {2,"高度"},
    {3,"設置窗口大小"}
   ]},
  {ctrl_menu,
   [
    {1,"適合"},
    {2,"兩個"},
    {3,"讓窗口使用所有可用空間，擴大在各個方向"},
    {4,"水平"},
    {5,"讓窗口使用所有可用空間範圍擴大水平"},
    {6,"垂直"},
    {7,"讓窗口使用所有可用空間，擴大其垂直"},
    {8,"尺寸"},
    {9,"數值設置窗口大小"}
   ]},
  {ctrl_menu_toolbar,
   [
    {1,"隱藏工具欄"},
    {2,"隱藏工具欄"},
    {3,"顯示工具欄"},
    {4,"顯示工具欄"}
   ]},
  {ctrl_message,
   [
    {1,"拖動以移動"},
    {2,"適合"},
    {3,"顯示菜單"},
    {4,"點擊櫥窗"},
    {5,"點擊進入匯總窗口標題欄"},
    {6,"點擊窗口接待帶來幾何"},
    {7,"點擊發送幾何窗口返回"}
   ]},
  {ctrl_resize,
   [
    {1,"過大尺寸規定"}
   ]},
  {resize_event,
   [
    {1,"調整"},
    {2,"調整，保持目前的高寬比"}
   ]}
 ]}.
{wpa,
 [
  {dialog_template,
   [
    {1,"交換 Y和Z軸"},
    {6,"分科步驟"},
    {7,"文件類型的默認紋理"},
    {color,"導出頂點顏色"},
    {norms,"導出資料 /平滑組"},
    {tess,"拆嵌"},
    {tess0,"無"},
    {tess3,"三角測量"},
    {tess4,"四邊形策略"},
    {uv,"導出UV坐標"}
   ]},
  {do_import,
   [
    {1,"讀取文件"}
   ]},
  {export_scale_s,
   [
    {1,"導出縮放"}
   ]},
  {export_selected,
   [
    {1,"選擇對象或面。"}
   ]},
  {format_error,
   [
    {1,"內部錯誤： ~p\n"}
   ]},
  {import,
   [
    {1,"導入失敗："}
   ]},
  {import_scale_s,
   [
    {1,"導入縮放"}
   ]}
 ]}.
